[OUTDATED] SFM is a DEAD END | TF2-Trifecta for Blender [OUTDATED]

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The TF2-Trifecta is an easy-to-use tool to allow user to create Team Fortress 2 Content in Blender while staying faithful to its stylized look. Utilizing its four tools (used to be three, hence the name), artists can pose and clothe mercenaries easier than in their native counterpart, SFM. To summarize, Wardrobe grants easy access of any and all clothing items, Merc Deployer spawns mercenaries in their highest quality, Bonemerge binds items to mercenaries, and the Face Poser lets users easily manipulate the face.

Blender:

TF2 Blender server:

My server:

Links:

Songs:
Super Mario Galaxy - Battlerock Galaxy
Super Mario Galaxy - Good Egg Galaxy
Super Mario 3D World - Double Cherry Pass
Super Mario 3D World - Mount Must Dash
Super Mario 3D World - Snowball Park

Super cool animators in this video:
@FlySoldierYT
@coolchouzhao
@tazzan
@ceno0

Timestamps:
0:00 Intro
0:30 TF2-Trifecta: Summary
0:59 TF2-Trifecta: Wardrobe
1:42 TF2-Trifecta: Merc Deployer
2:10 TF2-Trifecta: Bonemerge
2:23 TF2-Trifecta: Face Poser
2:58 Setting it up
3:49 Troubleshooting
4:17 Outro

#TF2 #Blender3D #fyp

;)
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I can remember when i first tried using porting a model to and from blender to modify it, one month and nothing to show for it. Now you can spawn every model with one click. The improvement to workflow over the past year has been insane.

Peterscraps
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I had started many blender TF2 projects some time ago, and eventually gave up because it was just too much work to manually port assets, and lose functionality in the process. You've taken away all the frustration. I can't thank you enough. Keep kicking ass.

NotZucc
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This is a game-changer for TF2 animators, thank you!

Katy
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Blender has come a long, long way in being much more user friendly... And with more people using it, we get bangers like this! This is why open source programs can be so freakin' awesome.

I get how folks can see Blender as intimidating, but for real, this looks _incredible._

Just_a_commenter
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This is some revolutionary shit, especially those texture glitch fixes with one click... Definitely gonna learn some day

DEWILL
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Just recently discovered your channel, you are stupidly underrated with the help you provide for the small Team Fortress 2 blender community!

IgorNetoAnimation
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Shoutouts to you and the rest of the TF2 Blender Community (especially the Discord!). I have fully taken the BlenderPill and seeing stuff like this puts a bug dumb smile on my face! 😊

IGamebreadI
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Thank you for everything you done, it honestly makes animating so easy, less time consuming and fun. Being able to make tf2 animations without using a haunted software like sfm and not need to know how to be a master coder to successfully port things yourself.
Carrying tf2 animation community on your back my guy.
💪💪💪

zDxnis
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Dude when i heard Juana la Cubana playing on the FK rig i was laughing so hard and with the dance too.

KoKoparaCocopuffs
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my GOD dude i love you thanks so much
been meaning to move to blender for so long

Fleetwayy
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Outstanding, I'm a Blender animator and have always wanted to get into TF2 shorts. Thank you for providing us all with these great resources!

Longlocks_
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Yeah. I've been using SFM for the past few years, and honestly I think it's a great introduction into animation software, but as you said in the video, very limiting. (also decided to switch to blender a month ago, super excited to learn how to make animations!)

MooseEgg
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Ok, your content on TF2 Blender convinced me to switch to Blender from SFM. Thx

Fallkener
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Thanks for helping the newbies out👍 I’m sick of helping people who don’t know how to right click

REDbird
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Yes, the implimentation of rigify in this tool is a huge upgrade!

pathnode
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Once again another amazing video hisanimation. ^-^ Everything is explained very well. Thank you so much for all these great and helpful videos

cloudcake
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That's really good!! nice job man.

PedroManX
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Amazing work! As a GMod animator, the only thing that keeps me from fully utilizing blender is the ability to easily spawn props and place them in the world. GMod is a different beast compared to SFM and Blender; it is closer to Stop Motion, but just on the computer, what with the physics engine and all.

Either way, I look forward to giving it a try!

Alxium
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I just uploaded my first SFM, and this came to my recommendations just in time. Now I have another reason to do new things. Thanks for showing up!

CharmineX
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Always in a loss for words by quality for every video, nice job lad

klepka