I left mario 64 running for 27 days. heres what happened.

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Video Edited by: @TotallyNotJon_

Synthwave Music by Karl Casey @White Bat Audio

Pannen

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*That one person who left their game on for 2401 days to unlock Luigi*

DomiAnimations
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"This Goomba could be a threat in a few days"

jedisalsohere
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That Goomba probably gained sentience during those 27 days lol

BalancedEarth
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Meanwhile at the office, Nathaniel's electricity bill is screaming numbers. Kudos to you for your dedication to these videos.

randomgecko
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Sure, leaving SM64 on for 27 days is all well and good, but it's got nothing on leaving your DS in Sleep Mode for 6 months only to open it up and have it turn on again. That's REAL gaming.

davidwilson
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This is probably the closest a mario 64 video has ever got to watching paint dry

horrisnorris
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"I left Mario 64 running for 27 days and this is what happened"
*well for starters my power bill was way higher than last month*

DelBrainz
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Meanwhile at Bowser’s place.

Bowser: Huh, I don’t remember that platform being that high.

elNatoo
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his power bill : "please, have mercy"
him : "once you touch the ceiling thats 27 days above you, then we can talk about 'mercy'"

catmanconant
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I was truly invested in this story, it felt like 127 hours but even more intense.

Dazs
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"Oskillating"
"Lone and behold"

OinkOinko
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Crash was incidental and a product of your box giving up. Eventually the platforms reach the y=0 coordinate and just stay there until you enter the bowser fight, because that's how the glitch is happening: the WiiVC version's rounding mode for the platforms' y position is rounding "towards 0" instead of "towards nearest float value" like every other release

bluemew
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Mario’s legs must really ache after all that standing

nascargamer
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It's incredible it ran that long without crashing for other reasons, and didn't break massively along the way

kylebowles
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4:04 when you try drugs for the first time

evanarmont
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to clarify why they rise in the wii version but not any others, when the n64 has to round a number, it rounds to the nearest, so when it rounds the position of those platforms as they bob up and down, it gets rounded up just as often as it gets rounded down, so no overall movement, whereas the wii will round a number towards zero, causing it to slowly approach the y position zero, which is higher than where the platform starts. once it reaches 0 it wont be able to go higher since the rounding will start pushing it down.

rhysdog
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“I thought it would take longer to get this high” -Nathaniel Bandy

RollingSkill
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3:57 "loan and behold"
You hurt my soul.

luke
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Plot twist: He just wanted to flex his gaming PC collection on us.

copperymarrow
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Mario goes from hell to heaven, literally by doing nothing.

dnzlyt
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