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Unity Tips and Tricks for Photorealism | Tutorial 2020
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Hey guys, welcome back to the channel it has been some time since I've uploaded but I think this video is worth the wait. Over the past year, my own knowledge of graphics has increased a lot so I wanted to pass on some of the most crucial aspects in graphics that will allow you to achieve photorealism!
This video is essentially a follow up to my Terrain Tips and Tricks, so, definitely check that one out if you want to learn some more quick tips.
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TIPS & TRICKS
0:00 - Introduction
1:02 - Post Processing Profile Foundation
3:32 - Eye Adaptation
4:29 - Terrain Variation
5:19 - Background Detail
6:04 - Grass Colouring
6:53 - Realistic Texture
8:00 - Reflection Probes
11:17 - Screen-Space Reflections
12:39 - Light Probes
14:36 - Volumetric Lighting
15:40 - Decals
····················································································
HELPFUL VIDEOS
⦿ Previous Tips and Tricks Video (Focuses on the terrain system)
⦿ Post Processing Tutorial (Ideal if you are just beginning with the post-processing system)
⦿ Normal Map Baking Tutorial (Markom3D - Blender)
⦿ Materialize Tutorial (Gamefromscratch)
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ADDITIONAL RESOURCES
⦿ Materialize (Texture Map Generator)
⦿ Aura (FREE volumetric lighting system)
⦿ Volumetric Lights for Unity 5 (SlightlyMad)
⦿ Simple Decal System (FREE)
⦿ Good Site to Find Textures (FREE)
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SOCIAL MEDIA
Instagram:
Twitter :
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MUSIC
⦿ Down Below (Vindsvept)
⦿ Space Walk (Silent Partner)
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ASSETS SEEN IN VIDEO
⦿ Uncharted Mansion and FX (The Gaming People)
⦿ R.A.M - River Auto Material (NatureManufacture)
⦿ Meadow Environment - Dynamic Nature (NatureManufacture)
⦿ Forest Environment - Dynamic Nature (NatureManufacture)
This video is essentially a follow up to my Terrain Tips and Tricks, so, definitely check that one out if you want to learn some more quick tips.
····················································································
TIPS & TRICKS
0:00 - Introduction
1:02 - Post Processing Profile Foundation
3:32 - Eye Adaptation
4:29 - Terrain Variation
5:19 - Background Detail
6:04 - Grass Colouring
6:53 - Realistic Texture
8:00 - Reflection Probes
11:17 - Screen-Space Reflections
12:39 - Light Probes
14:36 - Volumetric Lighting
15:40 - Decals
····················································································
HELPFUL VIDEOS
⦿ Previous Tips and Tricks Video (Focuses on the terrain system)
⦿ Post Processing Tutorial (Ideal if you are just beginning with the post-processing system)
⦿ Normal Map Baking Tutorial (Markom3D - Blender)
⦿ Materialize Tutorial (Gamefromscratch)
····················································································
ADDITIONAL RESOURCES
⦿ Materialize (Texture Map Generator)
⦿ Aura (FREE volumetric lighting system)
⦿ Volumetric Lights for Unity 5 (SlightlyMad)
⦿ Simple Decal System (FREE)
⦿ Good Site to Find Textures (FREE)
····················································································
SOCIAL MEDIA
Instagram:
Twitter :
····················································································
MUSIC
⦿ Down Below (Vindsvept)
⦿ Space Walk (Silent Partner)
····················································································
ASSETS SEEN IN VIDEO
⦿ Uncharted Mansion and FX (The Gaming People)
⦿ R.A.M - River Auto Material (NatureManufacture)
⦿ Meadow Environment - Dynamic Nature (NatureManufacture)
⦿ Forest Environment - Dynamic Nature (NatureManufacture)
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