Enemy level scaling explained 2024 | Warframe

preview_player
Показать описание
Level scaling in Warframe is completely opaque. This video explains how that works and what you need to look out for, including comparisons to how it was before the Jade Shadows update.

===TIMESTAMPS===
0:00 Intro
0:23 Not a sponsor
0:33 Opaqueness of levels
1:19 Base stats and faction
1:42 Base level
2:41 Non-parallel scaling
3:35 Very early game (pre-Saturn)
4:48 Early game (pre-sorties)
5:59 Mid game (pre-The New War)
6:25 Armor scaling and Mid game cont.
8:01 Late game (Steel Path and Deep Archimedea)
10:38 Damage scaling
11:55 Comparisons to old systems

⏬ But wait there's more! ⏬

Join this channel to get access to perks:

All frames, abilities, names, and game assets are the property of Digital Extremes.
Рекомендации по теме
Комментарии
Автор

Hey after I personally had a bet with a close friend of mine - He said he will come up with Enemy stat spreadsheet faster than keningeer video. Thanks for saving me a few cinema tickets!!. You beat him to editing warframe wiki lol.

atwarroyal
Автор

Just did the grendel missions, and this video explains a lot about why the oxium ospreys were so much stronger than everything else. Felt like a miniboss every time one showed up, lol

peterahl
Автор

I've noticed that, thanks to the nerf to enemy armor and increase to enemy HP, Equinox Maim builds gave become way stronger and easier to play. I don't even need Armor strip anymore, I just need to kill an Eximus or 2 and I'm ready to clear the entire room.

bluprint
Автор

DE did an amazing job with this balance change in combination with the status changes. Old methods are still viable, but not overwhelmingly moreso than anything else in most cases. It lets us as players find a style we like and at least be able to make it work even against enemies it's not tuned for, while also letting us tune things with in game transparency to deal with factions specifically if we find that we're having trouble. Now if only they would partially revert those dang ammo nerfs from years ago and make railjack a little more streamlined... Overall love where the game has been going since Reb took over though.

unlucky
Автор

You are my favorite warframe youtuber by far. No nonsense, no "OMG GUYS YOULL NEVER BELIEVE THIS 25 MILLION DAMAGE IN ONE HITT", just calm info
Keep it up!

J.S.M-zobw
Автор

no click bait
no outrageous title
no red circles or arrows in the thumbnail
just stone cold facts

snave
Автор

Very good video. DE should find a way to properly communicate this. Many new players are like: "WTF this is so easy I don't even need mods." to "Every sortie3 enemy is unkillable?!" within weeks. Must be weird to be a new player.

And then there is the the first Steel Path mission that claps the cheeks of 80% of players pertty hard. It's only after a certain time in SP, where you start to not bother again, because even a lvl1200 SP Heavy Gunner is just a joke and dies onehit.

Warframe has truely a weird scaling mechanic. But I like it.

YISP
Автор

I main xaku, dont know why i am watching this when i scale with enemy but it was a good video

matyaskomjathi
Автор

It was so so weird taking a Tenet Glaxion modded for Gas to the usual group of CHG and absolutely annihilating them, even without armor strip. Fantastic video as usual!

Xzeihoranth
Автор

Feels like a good patch, but there's more to do. I think the clump of units that they changed to base level 1 might be test cases for eventually doing this with everything... Which would make it easier to balance long term and could allow consolidation of scaling math.

Just my opinion.

SljmD
Автор

monke from asian server mentioned <3 as always awesome video, ty!

Zwidu
Автор

12:07 oh hey the famous cloud walker wukong heavy slammer

re.liable
Автор

I've been feeling like adding heat to any weapon build is enough to run all of the non-endurance content in the game. I don't know if it's just power creep, placebo, or the enemies are really that much weaker.
Also, I definitely noticed them oxium ospreys! I've been smacking them sometimes seemingly more times than Eximus lol.

Wooskii
Автор

When i went into diviri i instanty noticed they had actual resistance like i was surprised and happy

lordmakino
Автор

thanks for actually saying that armor strip was nerfed, watched youtubers that make builds somehow claim that armor strip frames were buffed by the armor change. Not saying they could not be buffed other ways, like Frost but his armor strip is less impactful then before even if it is true that he has been overall buffed.

asdf
Автор

As always an awesome video with great detailing on the specifics and of course, a lot of maths.

So detailed in fact that i now want to go back and test my weapons on the new update... Guess i'll have to download the game again lol.

yuribertulucci
Автор

-And then ingame, just build whatever status they are weak to
-have some damage buff and dont care about actual math
Nice to know scaling non the less

matyaskomjathi
Автор

Really informative thanks for the hard work.

TheGadecka
Автор

I am simple man, i see Kengineer post, i binge watch.

Negruzzu
Автор

I was literally researching this topic when this video dropped! :D

Specifically, I was trying to learn how eximus units spawn and if high level areas increase eximus spawn rates.

masterhand