filmov
tv
Advanced C++/Graphics Tutorial 43: Multiple Renderers, Lazy Init

Показать описание
Today we pimp out our ball game with cool rendering effects! Also, we learn what lazy initialization is! Please make your own renderers and put the code in the comments below. I will feature the coolest ones in a video, and I'll put them in the description as well :D
Advanced C++/Graphics Tutorial 43: Multiple Renderers, Lazy Init
Advanced C++/Graphics Tutorial 44: IMainGame + IGameScreen architecture
Advanced C++/Graphics Tutorial 42: Spatial Partition Pt. 2
Advanced C++/Graphics Tutorial 45: Finished IMainGame + IGameScreen
Advanced C++/Graphics Tutorial 30: Optimized Spritebatch!
Advanced C++/Graphics Tutorial 15: ResourceManager, TextureCache!
Advanced C++/Graphics Tutorial 3: Input Processing!
14.1 Domain and range for multi-variable functions
Advanced C++/Graphics Tutorial 7: Shader Intro!
Advanced C++/Graphics Tutorial 17: VSYNC, GL_VERSION
Advanced C++/Graphics Tutorial 1: Installing GLEW (Windows)
Advanced C++/Graphics Tutorial 56: CEGUI Event Handling review, new widgets.
Advanced C++/Graphics Tutorial 11: IOManager, more ifstream
Advanced C++/Graphics Tutorial 40: BallGame, Variadic Macros, SRP
UWS 2018 - Advanced Graphics Programming Individual
Advanced C++/Graphics Tutorial 4: First OpenGL Triangle!
Advanced C++/Graphics Tutorial 10: Uniform Variables!
Advanced C++/Graphics Tutorial 22 pt 2: Finished SpriteBatch, emplace_back
Advanced C++/Graphics Tutorial 21: Camera2D
Advanced Computer Graphics
Advanced C++/Graphics Tutorial 9: Interleaved Vertex Data, composition, offsetof
Advanced C++/Graphics Tutorial 22 pt.1: SpriteBatch, VAO, std::sort
Advanced C++/Graphics Tutorial 19: Namespaces, Window
Advanced C++/Graphics Tutorial 13: First Texture, UV, sampler2D!
Комментарии