Improved Prefab Workflows: the new way to work with Prefabs - Unite LA

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In this session, Nikoline, user experience designer for Prefabs, will introduce you to Prefab nesting, Prefab mode and Prefab Variants. She will show how to use the Prefab workflows to build a UI in Unity. Learn how and why the Prefab system was changed, how to use the new workflows and tips and resources to get started.

Speaker: Nikoline Høgh (Unity Technologies)

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Finally a scaleable solution to prefabs. Something like this should be in unity since the beginning. Great job!

leonardoraele
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15:43 being able to dfferentiate game objects and prefabs as well as seeing if a game object is part of a prefab just by looking at the icon and object name is a very well thought about and helpfull feature. THANKS!

pixelasm
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Really liked the presentation! Love the enthusiasm

TerraReveene
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The resources don't seem to be available at the link provided at the end of the video. Are they available anywhere else?

BonbonShizzle
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Sorry but I don't really like the direct edit mode for prefabs so if there are objects in the scene and I want to add them to the prefab I can't do it this way

yenik