Ghost Recon: Breakpoint (Ghost Experience) Immersive vs Regular | Direct Comparison

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This video is sponsored by Ubisoft.

A direct feature comparison of Ghost Recon: Breakpoints new "Ghost Experience" options, including a detailed look at every new parameter and a full analysis of the Splinter Cell - based "Deep State" episode.

#GhostExperience #GhostRecon #Immersive
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Even though this video was sponsored, you did not hesitate to point out the flaws, which I appreciate.

nikhilck
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Ubisoft wanted another looter shooter to profit from micro transactions. At least they listened to the fans and changed it back. I will load it up this weekend. I need Sam Fisher back in my life!

coffeeroast
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So its actually a Ghost Recon game instead of The Division: Jungle Expansion now? Sounds good to me.

TiakOSRS
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Finally, this is way better than “Here’s a M4A1, but don’t use this one because these numbers say the other one you found is better.”

SLow
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I am quite happy that a lot of games are actually improving and correcting their flaws. That is a very good sign for the industry in my humble opinion.

Arcaryon
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"This video is brought to you by Ubisoft"
boy.

silentgamer
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i like the immersive mode so much more

stan
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This is quite literally a gamer moment

tamihansen
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Even tho i'm not a fan of the direction of this franchise, i like how much customization Ubisoft added to this game !

axeldu
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With the new immersive mode the game feels more like what they've shown in the first gameplay trailer! I hope more is coming in the future like shoot while driving, AI teammates, and more class...by the way nice video!

joesonfr
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A step in the right direction, I'd still like to see AI teammates, offline mode, better vehicle handling and I also wish they make the guns sound better, they sound like nerf guns

goatygoat
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Appreciate the mind-blowing efforts in the videos since the last week.

zalankhan
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I just got the game and immediately changed to Immersive mode as Im not into the gear levels. With the HUD disabled and enemy icons disabled on the mini map it becomes a great tense game. If theres one thing I cant stand its the super powers in these games - tagging, wallhack, xray vision, alert clouds, explosion warning (silly red circle appears on the ground!) all that nonsense.

One of the AI team has a drone that does a scan and shows all enemies through walls. Theres also a skill that does this. I disabled AI special abilities and avoid skills that give xray vision. They take away the challenge and tension. I appreciate other gamers like these features though, we are all different. As long as game devs give us the options to turn of HUD elements then both kinds of gamer can be happy :)

Great video btw, nice commentary over calm background music instead of the super loud dubstep and 10 hour intros I see on the other vids lol. Keep up the good work :-)

CyberSystemOverload
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As someone who hugely disliked the direction they took with breakpoint, this update is a welcome one from ubi. The fact there are so much customisable options is really awesome and something more games should do.

Hopefully the next GR leans towards tactical realism and stays far away from any form of loot / tiers.

rodox
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I have a loot addiction and it gives me a reason to explore in games that have loot but I love realism and immersion

degoose
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I started a new character for the new mode yesterday.. about 8 hours in and its like a new game..
the new mode ramps up the difficulty if you don't use your ears and take your time making progress thru even what was the easiest areas in the original mode . And I love it for that fact.. it plays like a milsim now ..with less time being wasted in my inventory pouring over stats and weapons I found my self in the game so much more.. every mission feels life or death and that's the way it should be especially when the game is supposed to be behind enemy lines survival...

In closing I'd love for this game to get a re review as I believe the work here needs to be acknowledged

Awesome vid got ya self a new sub . Keep it up

marktadd
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So much better now. Just feels like a balanced tactical open world shooter

olivercardenes
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I just picked up this game and I absolutely love how immersive it can really be. Playing as an Eschelon is really fun ✌

ThereIsNoWifi
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I am wondering: How has the game improved on a technical level? When it released it seemed to have been infested with bugs, glitches and weird ai problems. For example I remember watching a streamer doing a railshooter mission, but as soon as he hit an enemy vehicle, the ai would stop and leave the vehicle imediately, which made the whole railshooter mission a farce.
How has the game improved in this regard?

TheExecutorr
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The immersive mode is great, and I’ve started playing this game again because of it.

evanjones-nzvx