Better Player Controller | Godot 3D Devlog #4

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This is another of my weekly 3D Godot devlogs. This week was all about code changes in a player controller. I am currently using Godot 3.2.2, but the project is being developed with a godot 4.0 release in mind.

To create my own 3rd person controller I used these resources:

My setup:
CPU: Intel(R) Core(TM) i5-9300H
RAM: 8GB
GPU: GeForce GTX 1660 Ti Mobile
Elementary OS Linux
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