Hard Surface Sculpting | Blender 3.2 Beginner Tutorial

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In this tutorial,we'll learn how to sculpt hard surface in Blender.Also,we'll learn alpha texture sculpting.Enjoy watching!

1)Intro 00:00
2)Box Trim Tool 1:00
3)Remesh 2:02
4)Smooth Mesh Filter 3:00
5)Mask Brush 4:00
6)Inflate Mesh Filter 5:37
7)Radial Symmetry 6:07
8)Sculpting With Alpha Brushes 6:50

#blendertutorial #hardsurface #sculpting
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This tutorial opens a new window for me. THANK YOU!

blueskysimpson
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I don't usually comment on people videos but I need to acknowledge that your tutorials are helpful a lot

samuelmicheal
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Bravo bravo. One of the best tutorial in Youtube.

jackysew
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Thank you for your tutorials!! Awesome creation!!! Sculpting is new for me, it is incredible what you can do

iam.
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Awesome tutorial! never thought of approaching my models with this technique before.

rneira
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Very well explained, excellent quality, I apriciate all your work and time dedicated for these tutorials.

alexandrudobrescu
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good tutorial, hard surface sculpting looks magic..

shihh
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Brilliant. Lots learnt. Thank you sir.

tomcollins
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Wow, I need to start doing this, thanks for sharing your great tutorials!

DavidWinstead
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Thanks for the tutorial and for the link, you made my day with this video!!! SUPER useful!

lucacorona
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great tutorials! thanks for you work !!

bytecounter
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Great tutorial, however starting with a cube means you end up with a lop-sided cylinder due to the averaging of the geometry. You should start with a sphere instead and this would have given you a perfect cylinder.

TorQueMoD
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Wow I like your tutorial 😮thank you 🙏🔥🔥👍👍👍

h-unte-r_
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Thank you so much for information i am very glade to saw your video.

abdulqadeer
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SENSACIONAL! Esse tutorial foi maravilhoso! Espetacular! Amei! (Br)

canaldojesa
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dam these are some good tutorials, thanks

shakkjohnson
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How to change the size of the circular mask done at the beginning after i finalized the sculpting?

hypertool
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Instead of clicking multiple times with mask brush just set the falloff to constant. Otherwise tutorial is handy, thanks

noname_
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Perfecto! Pero si quiero convertir esos detalles en geometría real, cómo lo hago? Quiero crear un STL para imprimir.

MrRac
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hey bro my model is made in hard surface and not sculpted
i want to add the dragon texture engravrd into my blade, but I also dont want many tris because its for a game, if I sculpt on the blade, how do I lower tris count but also keep exact detail on the dragon texture

morninstar_lucifer