How to Rig a Character - Blender 3D Character Course

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up until now, i was struggling a lot with learning how to use rigify and how to rig in general, and this tutorial made everything distinctly easier to understand and implement. thank you for the great video

juno
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WHOA. Unexpectedly, from this video I somehow learned more about Rigify and how to really take advantage and fully control it for custom characters than I have in any other rigging video I have watched over the past several years ... and I've watched quite a few! THANK YOU!

ChristopherHemsworthCreative
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I really enjoy this series getting back to basics and relearning the fundamentals after spending some time doing motion graphics with Ducky3d

nkanyisoinnocentkhwane
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If you notice that after assigning vertex groups that the model goes out of shape, check the scaling the rig was entered under 'viewport display'. To check, select the rig in Object mode then switch to Pose mode. In Bone Properties check that you are changing the dimensions in 'Viewport Display' and not in 'Transform'.

annameikeing
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Amazing, thanks for sharing all this tutorials.

Magicdreamsworldkids
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for those searching, the Rigify Samples menu is now called Rigify Buttons for me

AnnaGlin
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When you symmetrize the legs and arms bone groups it renames them properly but doesn't assign them to correct layers that's why they didn't properly appear in your rig layers tab after you generate the rig. You have to select the right leg in edit mode and move it to the leg ik r layer by pressing m like you said, then you have to click on just the thigh bone go into pose mode and in the bone tab in rigify type you have to assign it to the proper fk and tweak layers you can also just uncheck the assign tweak layers box so when the rig generates the tweak bones are not even created if you don't plan to use them. You have to do this for each arm and leg respectively.

aarondraws
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this is hard man. youre making my head blast

somoribalbasor
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Hi 👋 you are great .I am learning a lot from you now .I am also following you on skillshare.💯

sebid
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omg thx for tut its exactly what i need

itez
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this tutorial is great, I think my version of blender is newer now that this video is nearly a year old but It got me throught the confusing rigging process anyway

galarianmudkip
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Thank you for this, the rigging videos are really useful because I get more clarity on character rigging so I can rig my own. Thank you so much. I made a cool character called Acri and put it on Art station and I'm wanted some assistance on rigging the creature. Thank you so much once again, can say it enough.

MichaelHickmanD
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for people who can't see the Rigify Samples options, switch to Edit Mode.

GinoZump
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I am so confused. I have blender 4.0 and there is no rig samples in the rig tab. Can you say me how to solve that?

zakirsharaff
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It would be really cool if you’d could leave links to the other videos in the series!

mikanadkarniblain
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This tutorial was very helpful! Thank you. One thing: I think when you flipped the reference image - you made whole animation backwards, but it is unnoticable because it is non human character..

schemeny
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Great video!! It's all I need!! 🤩
But, I have a problem - in metarig - rigify - I don't have "rigify samples" option 😭
can you help me understand why? please
thank you 🥰🥰🥰

carildeovos
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Is so cool, I need to know mode about rigify, could you recomend me some advice please? I need resources

Clasesd
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hi, his there a video where we can see how u uv unwrapped this kickass character?

BanglaKomic
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CAN YOU DO THE LIGHTNING SCENE SETUP PLEASE ?

Ooljemusic