Star Wars Rogue Squadron | Nintendo 64 vs PC Comparison | Port vs Port [ Kelphelp ]

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Squadrons is the newest Star Wars game coming out very soon, but it definitely got its inspiration from somewhere. Rogue Squadron first came out on the N64 with a port on the PC. Which version works for you guys? Let's do a comparison and see what works well!

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#starwars #roguesquadron #portvsport
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The pc version was prolly the first computer game I ever played. I remember putting the cd in and hearing the loud droid beep with the startup menu. My dad even found all the cheat codes for it (including the millennium falcon and at-at “chickenwalker”). I never got far into it but flying around mos eisley using an early 2000’s Logitech controller was awesome.

alexello
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Thank-you for taking the time to produce and narrate this comparison video. Subbed👏🏻

Fuuntag
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I recently played for the first time the Steam version and was amazed with how well it holds up not only in gameplay, but also compatibility, with native controller support. Only thing I didn’t like was the lives/continue system, but it was the standard with most of the games LucasArts made back then. Definitely a worthwhile purchase. Great video as always Kelphelp.

Dass_Jennir
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Another very cool comparison video! I played a lot of Star Wars: Rogue Squadron on my N64 back in the day. I hope they bring the PC port for current generation consoles like they did for Star Wars: Episode I Racer.

arioca
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I remember playing a retail version of this game on Windows 98 and I’m pretty sure it didn’t have any camera issues or “bouncing” enemies. These problems started after the Windows XP and sadly they were never fixed.

RaphaelCavallero
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I recently played the PC version and I have an issue with the camera, everytime I boost the ship the distance between the camera and the ship increase until the ship is too far.

zoscarrhoads
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7:18 in order to fix this issue Pres Ctrol+J and controls will be normal.

alastoralex
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I´m back and forth between the PC and the N64 Version.
I have both Versions, and while your Video Series might be not about Emulation, it still worth taking a look.
On the PC i got that Game successfully working with DxWnd, the Problem is, i never could get any Controller working, despite what some Reviews on Steam say.
I have an Ultrawide too (3440x1440), and seeing this old Game in this Resolution is really cool.
On the other hand, i just tried out the N64 Version on an Emulator. And what we got here? Upscaling Resolution without a problem, Controller Support as good as it gets from the start. Of course the Framerate was not better then the PC Version, but it was noticeable better then on an actual N64 Console. On specific Emulators you can even disable the Fog. The only problem i found so far is that the Widescreen Hack makes the sides a little "woobly", i didn´t tested that with 21:9 yet.
So at this point i don´t really know what to keep at this point.
There is a second Game in the same Engine called "Battle for Naboo". On PC it has even fewer "Hacks" like Rouge Squadron, so best way to play this Game is on a Emulator.

FloppyFred
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Cool man thank you x Added to my Steam wishlist to play for the first time since the N64 days xx Obviously, the difference between N64 and PC ports is always very noticable, but this is one of the biggest contrasts I've seen.

LukesGamePage
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I loved this game as a kid! I own this on Steam, but sadly I have an issue where the camera is always zooming out when I’m flying, and I can never switch to cockpit view

Soundtracks
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I always played it on PC with a joystick (starting with a super cheap Saitek with four buttons back when I bought the big box version and finishing with my current Gladiator NXT). It even supports the throttle axis, but if your throttle piece uses another USB port you might need a software like Joystick Gremlin to be able to use it.

det.bullock
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I got it for Christmas but could not get it to work on my PC.

trpea
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I thought I should mention this: it is impossible to map the left and right triggers on your Xbox controller for this game. Not sure why, but the game does not register these buttons.

Luckily, I'm playing on an Elite Series 2 controller and use a program called reWASD. This let's you remap buttons on your controller with keyboard/mouse keys, which adds a ton of utility. With this, I was able to map my trigger buttons. Took some tinkering around to find a button layout that felt comfortable to me but once I did, it was a ton of fun to replay this masterpiece!

Floydpink
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Hey great video! First video of yours I've seen, will check what else your channel has to offer! :)

SkullMan---
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My expansion pack always overheated while playing Rouge Squadron

imdapappy
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Came here bc I picked this up on GoG recently and it was pretty obvious that I need to modify the resolution

cryangallegos
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how do you even get to run this on modern pcs? Im having so much trouble getting this to run on windows 11

uwu-jvjn
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So you wanna get a controller for the PC port?

hothmandon
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Playing keyboard alone with out the mouse works fine, i agree if you can get controler working on it its a much better expirence

Ragnheiour
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Rogue Squadron was awesome. I think N64 had a slight technical advantage over PC when it was first released in 1996. Once the 3dfx Voodoo came out, PC took the lead, and stayed ahead. The PC version of Rogue Squadron is so much better. I originally played it with a Pentium 233 MMX with a Voodoo Banshee.

hartsickdisciple