Creating Flame: Unity Particle System Tutorial

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Explore Unity's particle system by creating dynamic flames. This can be used for torches, fireplaces, jets... anywhere you need some fire. In this video, we'll explore some of the different parts of Unity's particle system. Over the course of the series, we'll create a range of effects, giving a detailed look at what this powerful system can do:

Also in this series:
- Dust Trails While Running
- Destructible Grass and Bushes
- Exploding Enemies

☕️ PATREON LINK ☕️
If you'd like me to release these videos faster, want to vote on future tutorial series, or just want to buy me a coffee, stop by my patreon site.

🎹 MUSIC 🎹
Song: In Dark Places
By: Night Run Studio
From the Willard Soundtrack

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Special thanks @saithmurtaza on Pixabay for this graphic.
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With this I've created the flame that will carry my game!

randominsaan
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Have said this couple of times, but this channel is a gem! I am very happy that I found it! :) I have learned quite a lot from you!

rragy
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This is a very good video you should be getting more views.

XtrminatR
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Great vid! I will definitely be using this flame-recipe in my project.

PaalAas
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Many Thanks! Helps me really much! Also really good explained.
Keep on with your work my friend 😊

xytrlnt
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Thanks for the vid! I think it looks better with the pixelated flames from not having any material on tho. Maybe i just have the wrong sprite as base :)

durrium
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keep going we want how to do whaterfll and river using it thx❤

kingt
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If we are getting purple squares select the material sprites-default !

durrium
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my emmisions is pink how do i fix? like spawned in pink

bennyboi
join shbcf.ru