Silence Abilities - Why They're So Rare | League of Legends

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Silence is a crowd control that you don't see too often in League of Legends. But when you do, it can feel extremely jarring to be on the receiving end of. Today we'll be discussing Silencers and why they're so rare.

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#Ability #LoL #LeagueofLegends
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With the pure Auto-attackers becoming a rare breed as time goes by. Silence is really busted on a game that anyone can potentially die for less than 2 seconds.

toseno
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Ground is also an interesting cc, they gave it to Cassiopeia and Singed a while ago and no champion ever got it after those two.

nightcorechords
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playing vs a Silence as Zeri is basically the same as a suppresion, because jesus were useless then

hugonilsson
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Can we get a moment for Viktor, as Vars forgot about his 0.25 second Silence on his ultimate cast... Press F to pay respects 😔

pastaisyummy
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The most painful interaction with silence I've experienced personally is how it Removes Zeri's Auto attack, since you can't Q when silenced, making you effectively useless for the whole duration.

RisingBlueStr
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as a malzahar enjoyer, I can confirm that people just seem to gloss over his Q and really pay for it. Especially in the late game, when an assassin rushes at my malz, his silence might as well be a stun because in that 2 second those champs cant use zed w, yasuo windwall or yone blink and just be blown up. same with cho, though that might be more due to the knockup that follows

hqhuy
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I don't mind a silence affecting abilities, that's what it's designed to do. But the fact it affects also summoner spells and items is a bit too much imo. That's why Dota, whilst having arguably much more cc and silences and many many disabling effects, has silence and mute be separate. Silence affects only active abilities, passives still work. Mute affects items only, which is generally used against those heroes that tend to buy active items that can heal, shield, heal, dispell them etc. Break affects only passives, so for heroes that are designed around a passive, or depend on them, like bristleback for his damage reduction, and phantom assassin for her evasion and high crit, break affects them greatly.

Silence in League affects all of them; abilities, items, summoner spells (passives i'm not certain on). If silence only affected abilities, not items and summoner spells, then i wouldn't mind more champions having it in their kit. I rarely play support, but when i do, soraka is one of which that i do play, and the silence + root, is especially powerful if you know how and when to use it. I believe a lot of people underestimate it greatly.

ihavevisionfearme
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Silence is as important as it is cuz of how ability focused the game is, and how easy and plentiful slows are. Notice, all the silences were removed from assasins, those who have the easiest time negating position advantage.
The silences that are left are all on imobile champs focused on CC combos or healing over time. In fids case, both. Silence has the potential least impact of any CC, if all your stuff is on cooldown, but the time it buys for a burst champ is fuckin insane

dimondsi
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Sometimes I feel like Silence can be worst than a Root/Stun/Displacement. Not have the ability or item available that you bought to help you basically make you a sitting. Yes you can still auto attack but that won’t mean much if abilities add on to the damage output to potentially live. That’s why Garen’s silence is so impactful you basically lose if you just a squishy or has enough shred to do his ult for the kill

Blu_Moon_Owl
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That malzahar at 4:40 did not need to flash for that kill, his vision got reprocced by q. Vlad was 100% dead

cheezywizard
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This whole time I thought Kassadin had a silence on his Q despite the fact I started playing in season 5 when he already didn't have it anymore...

matmar
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i wish there could be a new demacian champion of the hinter mage faction entirely about silence gameplay

doomscarecrow
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favourite moments is playing Soraka and just silencing below whoever a Zed decides to ult.

charleslj
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In most RPGs, Silence is more of a "neutralize threat" tool than a killing tool - it doesn't work that way in League because Abilities are universal and used for almost everything. I think that to keep the spirit of the original Silence effect, it might be better to replace it with an effect that makes the target unable to affect enemies at all (as if all enemies were functionally Untargetable to them), but can still use abilities to move and defend.

indigofenix
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Crowd control is highly valued in league for serving as a great equalizer of sorts

tymunster
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You tell that to dota players who have a relatively cheap item with a targeted 5 second silence as an active and increased damage by 30% from all sources for the duration. Though in Dota, you may still use items while silenced, because there's another effect for it - mute. Which is much rarer and doesn't even appear in items.

zincorelearn
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I always remember this one lee player getting me when I played talon when he still had the silence on his E. There was no counterplay for that one second when you did his blink. Incredibly powerful and was my favorite champion until his rework even without his silence.

yoyoprofessorxavier
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4:50 that Malzahar flash killed me. His q refreshes e, so vlad was dead anyway

szczecin_
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I’m might’ve been sleeping on Vars, but the editing in this video is very impressive and well done.

DemanaJaire
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I miss my Bluetooth cho W. It made playing full ap so satisfying (I will take the current stacking of ult over it any day of the week however)

dracotoy