10 Unity tips I wish I had known when I started game development

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These are just a few tips that I thought were the most helpful. Some might be new to you, some might not. Either way, enjoy!

#gamedev #programming #unity #gamedevelopment #developer #indiegamedevelopment #indiedev #indie #indiegamedevelopment #unitygameengine #unity2d #unitytutorial

00:00 - introduction
00:07 - inspector windows
00:33 - unity recompiling
00:57 - custom unity plugins
01:09 - save object out of playmode
01:35 - playerprefs
01:53 - unity automatic variable naming
02:17 - unity steam asset
02:55 - multiple cursors
03:19 - follow object in the scene view
03:33 - default youtuber like&subscribe
03:41 - my indie game
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You probably could mention something about changing editor color in playmode. Tends to be useful

bedop
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For #5 you can also Ctrl+C a whole GameObject (or multiple) in the hierarchy, then Ctrl+V it into the scene once you've stopped it. This allows you to save more complex structures than just one component.

Marconius
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0:48 You need to be aware that if you do not reload domain static fields will not be cleared. So state leaks from previous runs. You can easily see that by creating simple MonoBehaviour with static counter and increase its value and log that to console.

Micz
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Oh wow, most of these were things I was wishing I could do. This is SO helpful. Thank you so much!!

brxathartic
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very handy tips for me as an absolute beginner, keep it up!

jyamas
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Very good Video. I’ve been working with Unity for like almost a year and I didn’t know all of the things you showed us!
I definitely followed :)

nixonscherbarth
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loved everything about this video, specially the "showonly" part

pixelbenderluke
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Wow, I develop on Unity from almost 2 years, and I didn’t know lots of this tricks, thank you!

MadDev_
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Another way to handle unity recompiling the entire project, is by setting assemblies definitions. It's hard to tell you guys how to do this in a comment, but definitly check that out.

hsgujhr
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Thumbnails a little dramatic but these are some cool tips

Notllamalord
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number one: never starting with it in the first place XD

BusinessWolf
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So much goodness here! Thank you! Sub'd.

RobLang
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Hey Cherry! Thanks for the video but I would like to highlight something important: For the recompiling part, if you do so sometimes it breaks your global variables or static classes. I did it and caused some super weird errors. I just wanted to let you know 😉

GameDevGarage
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For the specific error in #9, If you press CTRL + r +r on any variable name, it will update the entire document automatically. This includes all mentions and uses that the variable has.

turcaromina
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<3 Copying Component values during play mode, I can't believe I never thought of this... it feels so obvious now :D

arkonza
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Hey, I'd like to see those custom unity plugins

ferdinandkasangati
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Thank you for the video, please make a tutorlal on the show only plugin :D. Will be implementing these tips :D

CyberStudios
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YES YESSS COLOR ON DEBUGLOG!!! FINALLY!!!

zucth
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Thumbnail: YEARS WASTED
Video: change debug.log color

zaidlacksalastname
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How do we make the "ShowOnly" tag? Very Cool Thank you

MatthewAWinston