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DCS World • USNF Campaign - Turkey Shoot
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Originally I played this mission with F-14 Tomcat in USNF, but I opted for the Hornet, so the MIGs wont bug out too early (they are spooked by the AWG-9, turning tail and evading, making this mission hard since you need to down all 3 transports as well as 2 Floggers).
After mission complete there seems to be a glitch with the music - it started to play mission complete music on top of already playing soundtrack. It happened to me once before.
I don't know why I couldn't call up the IFF on the UFC (nevermind, I'm stupid...), and why I already was "Inbound" even without making the call - this happened to me few times before and seems it's a DCS thing and not a mission fault.
0:00 Briefing
0:29 Mission start
5:45 Taxi
7:55 Launch
15:05 Sending #2 after the transports
18:23 Engaging flight of 2 with AMRAAMs in TWS mode
19:12 Locked up by SA-2, engaging second Flogger
19:45 Splash 2, mud launch, evading
22:30 Going after last transport
41:50 3/4 mile, call the ball
43:52 Debriefing
After mission complete there seems to be a glitch with the music - it started to play mission complete music on top of already playing soundtrack. It happened to me once before.
I don't know why I couldn't call up the IFF on the UFC (nevermind, I'm stupid...), and why I already was "Inbound" even without making the call - this happened to me few times before and seems it's a DCS thing and not a mission fault.
0:00 Briefing
0:29 Mission start
5:45 Taxi
7:55 Launch
15:05 Sending #2 after the transports
18:23 Engaging flight of 2 with AMRAAMs in TWS mode
19:12 Locked up by SA-2, engaging second Flogger
19:45 Splash 2, mud launch, evading
22:30 Going after last transport
41:50 3/4 mile, call the ball
43:52 Debriefing
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