Move, Align & Capture Positions in Autodesk Fusion

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Learn to use the Move and Align tools to change the position of components around your model. In this video, Elizabeth shows you the key tools available when you want to reposition components or move your part back to where it started. Learn what the Capture Position tool does, and what it means, and utilise the options of as-built joints to give you further parametric control over your assembly.

- How do I move my model?
- How is the Align tool different to Constraints and Mates in other software?
- What is Capture Position and what do I do when it pops up?

Watch today’s video to find out the answers to the above questions, and more, within Autodesk Fusion!

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CHAPTERS
00:00 Welcome to the video!
00:38 Click and drag components in the main window
01:18 Do you want to Capture Position?
02:08 Grounding components
03:01 As-Built Joint with the Origin - an alternative to Grounding.
03:44 Creating As-Built Joints
04:31 Use the Align tool.
06:01 Using Capture Position with the Align tool
06:28 Use the Move/ Copy tool
07:54 Creating a copy of a part with the Move/ Copy tool
10:12 Using Move/ Copy, Align & As-Built Joints to assemble an example component
12:37 Manually exploding a component to adjust it more easily
13:51 Thank you for watching!
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This is one of the clearest information videos fusion has ever put out, on a subject that almost everyone needs help with. Good job.

spikeypineapple
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Great Video, really liking these new tutorials, they are so helpful, please keep them coming 👍

st_track_dents
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Incredibly clear and the perfect speaking voice. Pitch and tempo are on point. Excellent work! Thank you!

Rotor-Sims
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Very clear and understandable explanation with the right speed and clearness of speaking. 👍👍👍

baxbanni
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Her voice is so clear and nice to listen to, thanks a lot!

MadeOfSteel_eBikes
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Hi, please do part 2 where you'd sync gear rotation with each other.

mahmou
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Great job, I’m an experienced Fusion user and teacher and even I learned stuff from this. Yes, please to a video showing the cogs driving each other

drewsmith
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Very good. Thank you very much. It is very nice to hear a crisp, clear English accent explaining things so well.
I'd also like to see a video on how to create a normal gear meshing inside a ring gear, such as a 60-tooth gear meshing with ring gear of, say, 300 or 600 teeth. Normal gears are easy enough, but a ring gear with teeth facing inwards is another matter, as is getting them to mesh.

Nobilangelo
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Very good explanation! Thanks so much!

OsmanUYANIK
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Well done, helpful video! When you made the first revolute joint joint between the gear and the shaft, should that have been a rigid joint, then a revolute joint between the bearing and the shaft?

adambergendorff
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Thank you so much with love Elizabeth Bishop - PERFECT TUTORIAL - FUSION 360 is the best software with myself <3 😍

keal.vietnam
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This is perfect for the project I’m currently learning with. Can you also use the align tool on sketches? Or is it only available for components?

yotax
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Yeah, nice little video, BUT ...
It should be the gear AND the axle that is rotating as a rigid group in the bearings - right ? 🤓

keldsor
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Great video. Some of the older ones I am finding are confusing and also are based on old UIs or older workflows.

perniculous
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Please explain motion link and motion study

MalviyaCADSolution
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From where did the keyed boss come from at the end - it wasn't here when you moved the gear wheel out.

lemelmaker
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Very clear explanation. However, the constraining of components is not very user friendly compared to other design software.

l.e.bassdesign
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Hi thanks for the video, kindly pin the link of the playlist.

lucasianii
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That last move command can be dangerous, if any of the changes to the gear reference things that arent going to move back when you delete the move command. I'd much rather just isolate the gear and make edits.

You also mention having more control with as built joints, but Ive found the opposite, that they're really not as editable as a regular joint. Care to elaborate on how they allow more control than a regular joint?

pmcquay
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That last trick was my favorite... Deleting a move in the time line after an edit to recapture position 👍🏻

jesterman