UE5 Quick Tip 27: Convert Older UE5 Projects to New Version of Unreal Engine 5 (Simple, No C++ Code)

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How to convert UE5 projects to new version of Unreal Engine 5. No code in these projects. Just assets and simple straight-forward conversion.

#ue5 #unrealengine5 #unrealengine

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Follow World of Level Design
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Thanks fof the tip. I am using MacOs and I just open the .uproject file and change the EngineAssociation key from whatever version you are using. It also works fine with c++ since all code it is build. However you might want to remove firstly. the Binaries, DerivedDataCache, Intermediate, etc.. folders generated by unreal.

javisartdesign
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Like I always say... You bailed me out again ole friend. I appreciate your information always Alex.

epwctjz
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Hey man, maybe u can help me, when i create new landscape, it is impossible to edit it, actually i want to switch it to stationary from static in mobility section, it says -native components are editable when declared as Fpoverty in C++

MNDAuto
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LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty. I HAVE THIS ERROR

hotbergina
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I couldn't open kite demo after following this tutorial please help me sir

eshwarthegreat