Unreal 5 - Landscape Painting (2 MINUTES!!)

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Here's how you paint Landscapes in Unreal-5 FAST-!!
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It takes a little while to setup your Landscape Painting Material - But, once you've got it, the actual painting process is pretty simple :)
Hope that helps!!

TheRoyalSkies
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For anyone finding this using version 5.5, to get the layers to appear now as shown at 1:02, you should see a new button on the Layers tab that says "Create Layers From Assigned Materials". It should be right next to another button that isn't present in this version that says "Create Layer."

The layers should appear now. From there you still activate them as shown in the video by assigning a weight blend.
I hope this helps anyone as confused as I was.

Skyztamer
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this man is single-handedly carrying me through my 5 years of game dev studies and will be quoted/mentioned during the guarduation ceremony

thomasaurand
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Ok, royal i'm not kidding, you're a genius. I was just watching a 20 min tutorial but you managed to explain all that in 2 SUBBED. This is EXACTLY what i was looking for. Someone who gets straight to the point.

davideinstein
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People should be aware there's also a whole setup where you can change what brush gets painted based on altitude, slope, etc etc etc. It's pretty complicated, but if you're making large landscapes, it's worth learning to set up. I'm not sure if RS is planning to cover that, but "unreal auto landscape material" should find long-winded rambling tutorials about it.

darrennew
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Folks watching this for UE 5.3: if you get an issue where the material is all black and you can't actually see the layers in the Paint > Target Layers > Layers section, you need to name each layer in the Material Graph for your new material.

1. Click on the Landscape Layer Blend you made.
2. Open each Index in the Layers section, and put in a Layer Name.
3. Do this for every Index in your layer.
4. Duplicate the Layer Blend and follow the video to set them up for Base Color and Normal.

After this you should be able to see the materials in the layer and continue to adding LayerInfo for each of them.

defiantparsnip
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thanks dude, there was literally 30 min tutorials about this and they dont even work, thanks for this gem, straight to the point, nothing else , really appreciate it

asdanimatezstuff
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well I just learned something in 2 minutes that I couldn't figure out in 2 weeks. And I've been searching a LOT for this kind of a tutorial. Thanks, man!

isaacfrand
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tbh, best tutorial ever. Short, precise and simple. Subscribed.

nicopmvm
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i wish all tutorials were this quick and to the point! :)

nickholl
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The best tutorial for Landscape Texturing! Straight to the point and functional! Thanks a lot!

AlqueMeteor
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Thank you for the fast tutorial, so many tutorials are long-winded and half of it is just the teacher breathing and mouse clicks. This was awesome

yukisohma
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Exactly what I was looking for, described perfectly. Fantastic !

Pattarek
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This worked perfectly, I made 6 terrain textures with this fine example...THANKYOU!

TheJoktan
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Thank you so much mate! You were the only one who could helped me, the other ones were trash :D You're my hero <3

buennyo
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i once watched a 1 hour video for the same information.
thanks alot for this short video !

sgt.handsome
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the megascans have a map for roughness and some other stuff, it's the greenish yellowish image, if I'm not mistaken, the green channel is routhness

PDR_Dini
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1:02
I did exactly the same thing, but my layers wont appear in the layers list in the paint tab. I watched tons of tutorials about that and tried to find anything similiar on reddit and so on. But it seems like no one ever solves this issue.

Fabyskan
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I have been trying to figure this out for a year, thanks so much.

NK-iutf
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thank you so much I'm starting a big journey in game making so thank you very much

lazerbot
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