Age of Wonders 4 - Building your Empire QUICK! Outposts, Outposts, Outposts!

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ChaosMole talks about Outposts and City Building in AoW4 and ho to get a big Empire FAST! So that you are not falling behind the AI! And don't loose all your Gold in the Process!

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#ageofwonders4
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One thing that I don't see anyone talk about is that when you transform an outpost to a city, it still retains the outpost "building" which is costing you 10gold/turn. So, a tip for you and the uninformed - once you make a city from an outpost, go in the buildings and delete "outpost" from the list. Yeah, this should get done automatically, and it will probably be patched out, but right now it is how it is.

InfiltratorSF
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You should also mention that any outpost can later get the Teleporter upgrade, which is super helpful for quick maneuvering of your forces.

omologo
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The AI is also really smart about expanding even on Easy. Though they tend to stall after only 3 cities, their placement is good. Even your "friend" will come across the map to box you in and claim the juicy resource tiles. Another great reason to grab those outposts ASAP.

BASSsic
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Take prefectonist trait and when you upgrade the outpost with pallisade walls, you earn gold from outpost ;)

wickeddrac
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Outpost can be worth a lot of money through the "claims".

That can lead to grievances to trade with the AI and those are worth a lot.

etienne
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outposts are also great for when your army is far from home. As you are going into hostile areas, put an outpost behind you and in the future you can move back to heal units that get hurt, also if you put walls on the outpost they can't insta attack units, so it can save you a few turns if you get surprised by a bigger stack

cubandarknez
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You can also build outposts to claim magical materials which more than compensate for the cost of maintaining the outpost.

berniecat
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rush your first city ASAP

adept settlers is such a good trait, imperium discount means you can transform your outpost to cities earlier and cheaper, doing the math, for 5 cities, you're about 700 imperium over someone without the trait, that's about 15 turns worth of imperium, huge advantage

imblackmagic
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would love a guide how to build/expand successfully in the underground

BoydofZINJ
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On a related note, you shouldn't be afraid to steal land, or go into ruins other people have claims over, even your own allies. The penalties are not that high and you pay them to forgive you.

Lilitha
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After 15 Hours, i missed that i can have more than +1 City Limit and can get over the Hero Limit. I'm not a native English speaker, and your voice is really understable. Huge Bonus :) Thx!!

diefettekatz
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as you mentioned placing on goldmines, you can also use that for mana or knowledge. 10 gpt for 10 knowledge isn't a bad trade

jots
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I honestly thought outpost did count against the city cap so I never used them unless I wanted to find the "perfect" spot to build a city as you stated. Thank you for this!

myronmason
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At my actual game i found this free city that always spawn with your race. That city has very good recources, but when i have them my whisperstone they very quickly ask me for money. I didnt want to give them my very needed money so i claim this city by war and i think it was a good choice becouse this way i got a very good extra city very early in the game.

painfactory
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Holy shit at 10:00 I totally didn't know that some skills are like that, repeatable. Thanks

kudorgyozo
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Ok, this has helped me immensely! Cheers!

justinkenny
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Hello Mole great video,
any chance to make one about province improvements ?
I tend to start a game, and when well into it I have all these special province improvements I can make but they are hard to use, lets say I have to place an improvement down and have to choose do I destroy one of my mines, or a forester/food etc, then I want to build a money guild in my city and I cant because I dont have 2/2 mines any more, thats just an example.
Also there are some special province improvements that give lets say mana, and they give extra per conduit next to that province, but tbh I hardly ever get more than 2 conduit provinces next to each other... so it seems to me these province improvements are really hard to impliment well into your lands ? or am I wrong ? whats the best way to plan these provinces, and lets say late game do I just destroy all my food production and put down special provinces ??

gudlaugurrobertsson
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Hello! Thanks! it's really useful.
I have another question. I noticed that having a special summoning skill for the hero (such as summoning an elemental or summoning undead) greatly facilitates the game. However, these skills do not always appear after the hero reaches the fifth level. Do you happen to know if there is any dependency regarding the appearance of these skills?

urriurri
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Good content :D please provide more :)

COOC_PL
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Ive literally been trying to play this game for 3 days now but after maybe 14 crashes or more Im just losing interest in dealing with it anymore

dougiefrizzle