I Added Multiplayer to My 4D Game! (4D Miner Devlog #3)

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Music in this video:
Roving - Detritus
Obscurity - Nerae
Veiled Waves - Nerae
Hyperplane - Nerae
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It's actually so interesting to watch this game grow from "4d minecraft" to a genuinely compelling and unique game that takes full advantage of its concept.

laupoke
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4:24 "This means anyone can ambush you from the fourth dimension, at any time." Sounds incredibly terrifying

TheSkittleNerd
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Making the player parts voxels is Really smart

AmyStrikesBack
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"That means anyone can ambush you from the fourth dimension, at any time"
💀 imagine a 3D being inside a 4D prison

mistermath
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This is the first Minecraft clone that's actually original enough that I think it has a chance to become a significant game, and maybe even one day go mainstream.

PenguTT-ejwz
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Your animation showing "Frank" with his 2D slice of a 3D world that he is able to rotate is one of the best demos I've seen for that concept

CoolAsFreya
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"4D4T, the oldest anarchy server in 4D miner" is such a goofy bit and we love it

also this looks really cool! being able to use a block to switch to a certain 4D rotation is a super clever idea

SunroseStudios
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Can't wait for 4d4t base hunting.

mromg
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This is ultra cursed when you realize that you will be playing a 4d game rendered in 3d on a 2d monitor. This needs VR

Exandria
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I feel like the 'seeing player's insides' mechanic could be useful for a more hardcore survival mode, like being able to see parasites they get from unclean water or foods or maybe even general diseases with a modified set of the glasses

notfred
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4d backrooms is a whole new level of nightmare I never thought of

scpWyatt
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This might actually start popping off. I can't wait to see the future of this game!

The_Horizon
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The fact that every skin isn't an empty shell but actually an anatomically correct lifeform is genius (although it will freak out everyone). Designing a whole body as if you are a god of the 4th dimension, although it takes more effort, is an awesome idea. Usually if you're showing insides it's only done for horror and gore purposes but here horror isn't the main intention, it's rather a byproduct of being in one less dimension which inherently is scary.

DanielMemeSmith
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Players who are near you (but unseen in your current dimensional slice) having ghostly voices would be amazing.

Paint_The_Future
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1:13 But then I had a very good idea. I used the scroll wheel. See, using the scroll wheel gave me a whole new perspective (and put me on a whole new plane of existence) and I was able to see things I couldn't have seen before."

AidanBueling
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Really hope this game will eventually have 4d proximity chat (no clue how that would work)

FeeshUnofficial
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This was a ton of fun to record footage for, as always, thanks for allowing me to be a part of this game and it’s development.

Also that frank resprite is awesome

See you guys in the 4th dimension!

DeadlyOre
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You could indicate the distance and 4D-direction of the players by coloring the outline. So you also see how near people are to each other, according to their outline-color difference. Like redshift and blueshift.

I thought about creating a 4D game too some years ago.

[Edit: My bad: It's already in there. I only remembered green outlines.]

karmaindustrie
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A good QoL feature could be the ability to "snap" your 4D angle to a specific point, since even 3D games have issues with mechanics that are hyper sensitive to what angle you're at.
Take boats in MC as a prime example. You COULD have a nether highway with no guard rails, but any slight variation in the angle can result in you flying off the trail.

GeorgeCowsert
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This is unbelievable. I showed a friend this a while back and he thought it was just some gimmick but imagine how this could help the next generations to think "outside the box" bravo

floatingshoppinglist