Everything you CAN'T get in Minecraft Superflat

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Today we go over every block, mob, and item you can't get in Minecraft Superflat survival and go over some cool ideas for how Mojang could add them in!

Here is the guide so you can bookmark/download:

0:00 - Intro
0:12 - Every Mob You Can't Get
2:15 - Every Block You Can't Get
3:03 - Every Item You Can't Get
3:43 - Apex Hosting
4:48 - How Mojang Could Add the Missing Items
12:36 - What Do I Want the Most?
13:03 - Outro

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PLAY WITH ME ON THE MOGSWAMP SUPERFLAT SERVER:
Bedrock IP: 45.59.171.40
Bedrock port: 25565

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Intro song by FantomenK (used with permission)

Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)

Creative Commons CC BY-SA 3.0

All other music by me :-)

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#minecraft #superflat #survival
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I don’t understand why flat worlds need to be all a single biome… this would solve so many issues

It would all still be just grass, but you would get different mobs and structures depending on the biome.

TipOfTheSauce
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Honestly I reckon the Elder Guardian should always drop a heart of the ocean. It would give the item some kind of origin and make the guy way more worth fighting. Plenty of people aren’t even aware it’s a boss, so a unique drop would really help

HusbandofLois
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Quite a few of these issues are caused by biomes, I'd love a mechanic similar to the one Terraria uses where you could place lots of a biomes "type of block" and once you hit a certain amount the area around the blocks becomes that biome. Which then the area follows that biomes usual rules like creature spawns and fishing loot n stuff.

TLDR Place jungle based blocks to create artificial jungle biome etc.

Edit: Could be strange for builders though when they are building and suddenly their plains turns into a desert, so more thought needed :D

Gumbly_
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the florist idea is actually really cool, i always thought beekeeper/florist villagers should’ve been added to the bee update

Bardon
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-Prismarine Shards, Crystals & Corals: Could be added to fishing or drowned loot table
-Double tall flowers: Generate as decorations in villages
-Heart of the sea: Drops from elder guardians which are summoned when pufferfish are struck by lightning
-Ores: Can be found in blacksmith chests / furnaces

ngabel
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The ocean themed items (like prismarine, trident, heart of the sea) could be fishing loot (with small chances obviously) to upgrade the fishing mechanic a bit

zadu
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To answer the question: Mojang employees, ever since they rebranded with the modern logo, have confirmed that it is now officially pronounced "Mo-jang!" Before, they called it a myriad of things and the original pronounciation was "Moyang" because it's the Swedish word for "gadget." But now they have officially made it "Mo-jang."

SrsBismuth
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Void worlds allow for multiple biomes, it would make sense to allow an option for superflat that allows you to have different biomes instead of just plains. So you would have access to the loot tables that only pop up in specific biome types

yankeevader
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"Did you know you can get snow by building high up?"
No. No you can't.

Mogswamp
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Cool project, grateful I could help!
You forgot the wet sponge, and the splash and lingering potion of the turtle master

boas_
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Some of these I like, like the deepslate and dead bush ideas.. But thinking in terms of regular survival, a lot of these would take away from the exploration aspect of the game. E.g if you can get mycelium outside of the mushroom biome then that biome has no unique blocks, same with the lush caves and the spore blossom.

Cicen
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I never really thought that minecraft on youtube needed someone to represent superflat communities.

Great to see it MogSwamp!

RetroDestroyer
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I remember playing my superflat world in Minecraft a long time ago, and would always get squids in the pool I built. Didn't know they changed it lol.

plumper
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In bedrock edition you can actually get the coral fans/dead coral fans. They spawn by bone mealing dirt underwater regardless of biome. The 2 tall flowers can also be obtained via the wandering trader pre 1.19. Cocoa beans can be found in the bonus chest at the start of the game. Great video btw, I don't play java, but this list helped me see what else I can still get in my world :D

edit: bedrock edition isn't called superflat. It's just flat worlds and no structures of any kind spawn, only grass dirt and bedrock so the bonus chest is a must if you want to make any progress

trip
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And the berries or bamboo could be also obtained trading with wandering villager, he already trades lots of plants, so it would make sense

jordillatser
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Really nice ideas! Once again, another great video! 😄

ExxotikGaming
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I think the glow lichen and turtle eggs would make more sense as a wandering trader trade. In fact, I think I will add that to my data pack right now

aceplante
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Idea for unobtainable mobs:


Let the biomes change in superflat, while not changing the blocks. It allows for different village variants and for different mobs to be spawnable. Though this would likely not include cave biomes, but I think this would be a good idea to add new mobs.

Savariable
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I think changing the result of stone generation to deepslate below y=0 feels a bit off. How about similar to regular stone from lava on top of water, it generates deepslate when water and lava mix on bedrock. This limits it to the very bottom of the world and is block based instead of arbitrary position.

masonbarber
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I liked the idea where geodes spawn in the end.
If they did, it would probably be rare and have a different shape to fit the end.
Also calcite could be crafted like tuff, using diorite and quartz

purple_shiny