Tears of the Kingdom is a perfect game with no glitches :)

preview_player
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I lied. It has a lot of glitches. I show duping glitches, movement glitches, weird wacko boingo stuff.

You should watch me live on Twitch:

#SmallAnt #TOTK #Zelda
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--10:46 edit this video or pin a comment. You have it listed that Autobuild Cancel works on the current version despite vocally saying multiple times in the section that it is not.

Hadeks_Marow
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putting ganondorf in bastard baby jail with unbreakable blocks has gotta be one of my favorite glitches. he just looks like a toddler throwing a tantrum lmao

poggieauggie
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The fact he found another way to dupe bows when he was friggin around with link's model was honestly amazing

Alexander
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BOTW:So you have to go to this specific spot and mash these buttons at this specific order and you MIGHT dupe the items
TOTK: Just press Y and B

Tuxedolord
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this probably wont be seen but uh here time stamps
0:38 Fuse entanglement
1:10 spring boarding
2:08 Pellison dupe
2:40 Save Load dupe
3:32 Midair sorting dupe
4:18 Unload dupe
5:04 Arrow smuggling
6:16 Display dupe
7:15 Forced Blood Moon
8:16 Auotobuild cancel
13:48 Save losd dupe
14:07 WS

bapsy
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TotK hasn't even been out for a month yet and people have already found tons of absolutely _insane_ glitches like these, I freaking love this community

ErinTheEnby
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Regarding the Arrow Duping: While there may not be any arrow duplication, you can still duplicate gems like Diamonds to sell and then just buy more arrows from the shops.
WARNING! 1.2 is now released. Many of these glitches have been patched out.

cbaltlghtnng
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Imagine how this game would've turned out without the additional year of polish~ This video would've been triple the length.

lacKhawKtheRIPPER
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8:37 i am still absolutely convinced you can get this to work with ANY npc that forces you to look off in some direction. If you can place it in a way that it obstructs your view the animation should remove the object just like it does here when they walk through it.

anarchond
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It's still amazing how polished this game is compared to other Nintendo releases. You can tell how much love and care the Devs put into TOTK especially how they patched one of the dupe glitches within days.

bread
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Crazy how these glitches are more so manipulations and not game breaking or experience ruining glitches. Such a solid game with a crazy physics engine for new builds.

nyonman
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the fact that the game took this long to make and yet still has these bugs shows how many possibilities there are with this game, they must have never thought to try these specific things

SemiHypercube
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I would just like to mention that if you save before doing the blood moon glitch and then load the save while the game is lagging, the blood moon will still be forced and you won't waste any opals, arrows, or bow durability.

stellanightsk
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i feel like recall launch deep (24:30) isn't actually a glitch, it's just a byproduct of how recall works. the rest are undoubtedly glitches though. thank you for this video! it was a delight

shadowfire
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2:49 if you want to dupe a spear you watch 5 memories instead of 4 and if you want to dupe a claymore you have to watch 9 memories

Just something to keep in mind when duping

XSpecty
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Me who hasn’t finished the game:
“What normally happens in this fight, is ganon-“
AGGRESSIVELY REWINDS VIDEO

jefferydavidson
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I love how most glitches in this game is just menuing just a little weird

twisting_badger
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The quantum-entangled spring is so funny to me as a physics enthusiast. I'd never think of it as an analogy, but it's actually perfect. Kudos to whoever thought of that one.

yeetyeet
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Holy shit! I guess I am the guy who sent the unbreakable block for Ganon! I am so hyped to be on your video!

Sorry for the pic isn’t showing the precise location and is in Chinese.
P.S. I am not the og discoverer! I only found the vid online and hope it helps your desperate run after you die to Ganon a lot! It did help :D
I thought somebody send it before me and watch the stream with slight sadness :D

Tony-worl
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Last thing I was expecting from Zelda was particle-scale quantum entanglement

analogicparadox
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