Fallout’s Most Terrifying Place - The Sierra Madre | FULL Fallout Lore & Origin Story

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The Sierra Madre Casino and Resort is a tale of love and loss, but also tells a story about how to begin again you must let go.

This glamorous golden City was to be the crown jewel of the new world, a place that was safe for all who wanted to enter. But before it could officially open, all it set out to achieve was in ruin and its owner Sinclair had lost all he had cared for in this world.

In this video, we tell of the tragic tale of the Sierra Madre and explore the events leading up to 2281, as well as explore the creepy residence known only as the Ghost People.

This is the tale of the haunting city known as the Sierra Madre.

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Timestamps:

0:00 - Introduction
2:07 - Foundation
6:25 - Problems In Construction
13:02 - Ultimate Betrayal
18:00 - Future Of The City
21:48 - Thanks For Watching

#Fallout #NewVegas #Bethesda
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Hope you guys enjoyed this look into the city of the Sierra Madre. This expansion was good for story, felt like Bioshock style campaign but holy hell was it buggy and hard because of the collars!! Anyways let me know what you thought.

WiseFish
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"The only way to be able to begin again, is to let go"

Me, dragging Elijah's head stuffed with gold out of the hotel : "wow, so true"

tylerdirks
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Most satisfying part of Dead Money is luring Elijah dwn to the vault, sneak out with everything and locking him inside. Hearing his last words over your PipBoy never fails to bring a smile

erieperry
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An interesting thing to add was that if the war was maybe a year later Sinclair could have saved the world and ended the resource crisis. He just needed time to finish the vending machine technology as it actually creates the items they make from particles in the air and surrounding area

Sentralkontrol
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Obsidian devs: "To begin again you must let go"
What I hear: "To begin again with all the gold you must let go of your poverty"

b-battledroid
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Limping all the way to the dinosaur knowing Boone is gonna one shot anyone that comes at your back is always how I'm going to picture the courier emerging out of that awful place.

pluckybellhop
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Even though the villa was constructed as cheaply as possible it’s still held up very well for 200 years

The_House_Always_Wins
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What's interesting is that Sinclair was the victim here. He wanted someplace to help people start over once the world went to shit and nearly bankrupted himself doing so. If anything the villain here is Dean. He strikes me as an egomaniac, getting jealous of Sinclair's villa and Casino and, despite being almost bankrupt, had a cheery attitude is so petty. But in any case I believe Sinclair really did believe in doing some good in the world and got stiffed by the Villa crew led by Mr Yesterday, plans to be robbed by Dean, forced to sign a contract with Big Empty (Mountain) and betrayed by Vera. It's like Sinclair just wanted to do some good and everything was against him. I think in a way we all let go and start over. I went in thinking Sinclair was like all the other rich asses, yet I find some =one who is human, so sure I took all the gold but I let go of my assumptions and started to rethink that maybe the Sierra Madre isn't that bad.

Freyafanboy
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As someone who completed this DLC in an 8~ hour single sitting, you have my utmost respect for going into all the nooks and crannies, and for making this video. Ties it all together but, to Begin Again, we must Let Go.

agooddaytorespawn
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What’s the creepiest part of this DLC is when you discover about the radio signal you first come across before starting the DLC.
It’s actually not an “advertisement” for the Sierra Madre, but instead it’s an emergency call. But for some reason ( I forgot why) the emergency call is tied to the dialogue of Vera Keyes inviting people to the Sierra Madre.
So for 200 years, the SM has been calling for help, only to have people hear Vera Keyes invite travellers to their doom.

AtTheHorizonLine
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FYI, the vending machines are also a big MT invention. They actually use matter transmogrification to transform the chips into whatever you want to order, great video!

captaindreadnought
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Everything to do with the Sierra Madre/Dead Money is unsettling, the Begin Again song, the Ghost People and the noises they make, Vera’s holograms saying her last words over and over… every time I play through it I have goosebumps for being so creeped out 😅

Prax.
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I love this DLC. From the atmosphere, setting and lore. The Holorifle became my favorite sniper in New Vegas.

hennaikimono
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You just made my day with this, Wise Fish.

Dead Money is my favorite Fallout DLC and possibly my favorite DLC in any game period due to how harsh, unexpected, uneasy the experience is bur also how deep the overarching theme of letting go is as well. Cheers, you always brighten up my morning with your vids, you're a hell of a storyteller

punishedvenomsnake
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The story of the Sierra Madre can be easily missed for those who might just have played the DLC and didnt have time to read the many spread out terminals. I dont know if its just me, but I had to give this a 2nd playthrough to actually read the lore about what happened there. Sad tale indeed. Thank you for making this video, its just as awesome as your other works.

seethenero
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This dlc is a contender for the best story expansion in the entire series along side old world blues, and mothership zeta.

dillonklasse
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This dlc genuinely scared me. Next to cazadores. The ambience was eerie and creepy. And it also makes you hopeless and very very *very* cautious (unless you had light step). I get the DLC message being "to let go". But focc that i want to reward myself after getting my head blown up repeatedly. I of course trapped Elijah and got the gold for myself.

Also great video.

enclaveboogalo
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The corrupt Villa manager responsible for cutting corners & other racket-type activities is referred to in the computer terminal entries. The references for "Mr. Yesterday" are like Victor calling Benny "Fancy Pants". It's likely the actual name is one very familiar to the player character, as someone given the plum position as a favour by his intimate friendship with the big guy, Frederick Sinclair. Recall the song that was famous for a washed-up crooner & once beloved vocalist... it is both a literal reference to the song & the figurative situation of the despised manager being discussed. Both are equally descriptive of the one whom still has his contempt for "tourists".

robertsaylor
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Nice breakdown! Dead Money is hard but the lore is intricate and honestly really neat.

I'm also amused in gameplay how if you drop down to search Sinclair's bag (finding the holotape he removed) it's either difficult or outright impossible to get back up. Very fitting to the tone of the whole thing.

Soroboruo
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god, i remember being 14 and getting hyped up to play dead money for the first time. a beautiful casino where i could get riches?? sign me up! imagine my disappointment upon realizing i was put into a ‘saw’ predicament. years later, it’s my fave fallout dlc of all time 💘

Anzellla