Unity Tutorial: How to Use - Low Poly Modular Terrain Pack

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NEW TUTORIAL! How to use Polybrush to edit MT_Terrain assets (sculpt terrain, paint textures, and scatter prefabs on the terrain mesh):

All of my game assets:

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Feel Free to Contact me if you need anything :)

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Almost in F Tranquillity by Kevin MacLeod
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Low Poly Modular Terrain Pack v1.2 - NOW Available on Unity Asset Store!

--UPDATE v1.2 CHANGELOG--
- Huge Documentation Update for Unity 2018.1 and above.
- LWRP support (read Documentation!).
- HDRP support (read Documentation!).
- Polybrush support (read Documentation!).
- Removed all Post-Processing Scripts from the Camera for all Demo Scenes (Documentation includes all info on how to add it if you want).
- Renamed and reorganized a few folders to be even more organized.
- CPT_Textures.rar includes Affinity and PSD files to choose for easy editing.
- Demo scene color improvements.

LMHPOLY
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This was unexpectedly awesome... Not only did you perfectly showcase your product, but you painstakingly taught us your techniques. Bravo brother..bravo

franklinlx
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this guy deserves million subscriptions, , , seriously, , u make amazing tutorials!

borgaronfooked
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love that your still doing these videos. I've been watching for years :)
w

francisengvall
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For being long and having no commentary this was actually a very good video thank you

landennation
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great terrain package. nice song choice for the video

hstrack
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Bro this is amazing, am gon save up and buy it

krrishesgamingempire
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Man i wish i could buy that pack it looks so good

dchills
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First of all, thank you for making this asset and these tutorials. I'm getting a ton of use out of these prefabs.

I have a specific question that came up when prototyping a new map. I would like to use the LOD terrain this time, but when I go to change the texture on each terrain prefab, it only changes to 1 specific version of the LOD (LOD0, or LOD1, etc.).
Is there a way to get the new color scheme to apply to all of the different LODs, for every piece of terrain that I've selected?

harrison
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When u are making terrain with unity terrains, is there a way to make it look low poly?

tomkoTV
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Hey! Would it be possible to use the models in ue4? If it's just a fbx file it should work :)

mrmrsmaus
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Hi there I might buy this pack but I have a few questions. Does this pack still work in the newest version of Unity? And Would I be able to make a dessert like terrain with cliffs? And Would I be allowed to use this for commercial purposes? If I sell my "game" with these assets.

JustinS
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Hey, this looks great and exactly what I need. Can the is be used procedurally? For example, if I made 3 of the environments you made - maybe 1 grassland, 1 mountains, and one desert - could I put them in a random order when generating a world? Or must all this be done in the editor?

lachnload
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What was your character scale you had in mind when making this? I found that it is too small for 1.8m tall character

tomjue
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Do you also have templates for caves/mountains with caves in there?

Looks really nice nonetheless! :)

schmaul
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This might be the best 20 bucks I’ve ever spent

Tomander
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What program do you use to edit the texture images?

SubjektDelta
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Hi,
how you created these terrains ? in Unity or in blender?
I want to make very realistic texture terrain but very lowpoly like in Garena Freefire mobile game.

shubhamshetkar
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NEW TUTORIAL! How to use Polybrush to edit MT_Terrain assets (sculpt terrain, paint textures, and scatter prefabs on the terrain mesh):

LMHPOLY
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first, thanks for all the videos. we a appreciate it.
but we wanna hear the voice. accept that it's better to talk than to write for teaching. you're not creating artistic movies, music videos... it's tutorial.

aamedia_official