Physics Objects (Rigidbodies) - Unity Official Tutorials

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How to use Rigidbodies - Unity's physics driven objects.

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One thing I think you guys are missing is moving Rigidbodies with MoveRotation and MovePosition. That's something really important that I haven't seen many people know of around the web.

OSemeador
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Hi! Thank You "COOL" Tutorial This Unity3D Demo Uses Kinematic Rigidbody Physics: Unity's Gyroscope & Kinematic Rigidbody v.1

AntonioToledoCGDEMOS
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What if gravity isn't real? What if there is only buoyancy? Air is a fluid! More buoyant objects float or rise depending on the buoyancy. The same way a boat floats or sinks in water (a fluid) based on buoyancy. Heat air in a balloon, it rises, as an example. Go into space where the air mass is lower and an objects buoyancy changes, and a man can bounce around on the moon. Will Unity change the gravity settings to buoyancy? There is no reason to believe gravity is real :). Ice is also a rock if you google it. Ice is a rock, and ice is simply water in a different state. Humans are 80 percent water, liquid rock is lava... so we are really just lava So unity should also change the humanoid setting to lavanoid!

bumstudios
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Nice, I learnt heaps. I was looking for "drag", as I want my care package to deploy a parachute and slow down its velocity when reaching the ground.

aussieraver
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r u the unity creator or are you unity itself?

lectrolytus
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i did not understannd the interpolate option and collision detection options

hcjcjjxu
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When i ad this componint to an object it falls down and ignore any other object all of the objects in the scene have thier mesh colider i also tried seting the ground to static and nothing happend

hal
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good tutorial! let me know which I don't understand

xfjin
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Thank you Unity team, you are doing great job!

nityanandsarkar
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Rigid body didn’t work—- “all compiler errors have to fix before enter play mode “””

Rockstar-srwe
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help me plz!

Does anyone have idea of what would be happening in a game I'm trying to create next .. I created a home in another program (sweet home) and a character in another program also (MakeHuman), put the two on the scene for now normal, but the character was passing through the walls, tried in every way to make him stop cross .. was only after the following configuration: provides the following components for the character: rigidbody, with and without gravity "is kinematic" for the home I selected all obj from the second, and add "Box collider" then only the first obj would be the main, add the rigidbody with gravity and activated it "is kinematic" then the following problem occurs, thus not through walls put my character is falling, it is not in contact with the ground, floating and any force he will toppling, so to avoid this problem I also add the "kinematic is" pro character put so he crosses the fucking wall. = (. If I leave the house without is the kinematic character through not put it gets stronger or heavier than the house and pushes her away .. Anyone know how to solve this problem?

thank you

hugs.

edybrow
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Thank you for your reaction, I just love all the new tutorials, :D.

foorje
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what is better to use between CharacterController and Rigidbody for the typical Mario 64  movement? (you know, he flies, makes extra jump, slides forward fastly... etc)

digimikeh
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How to add rigidbody trough scripting only after a time trigger

Lipe
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my object rotates on all axis if i rotate in in its vertical or horizontal. maybe is it because the blender rotation werent set to 0? can u help me?

ImSiggi
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I didn't know such good quality videos existed in 2013

gruuve
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I am a udk fan boy but when I heard free mobil I came a running. Glad to see your documentation and tutotials are easier to learn from than udk. I fiddle with it bit then on to pro.

elwify
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Hello can guys do this one scripting tutorial dealing with all important methods of MathF Class and to use which method in which Scenario that would be great.

tuhinbhatt
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The only problem i get with ridgidbody's is that they or fall through the floor, or the floor moves/falls. Does anyone maybe knows a solution to this? Thanks.

foorje
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How do you enable the freeze positions in a script?? :)

jakobrasmussen