The Most Fundamental Concept in Unity

preview_player
Показать описание
The only Unity tutorial you need. Take a shot every time I say 'ball'
Рекомендации по теме
Комментарии
Автор

Be careful about the static fields. They are preserved between level loads which may cause problems.
It is called a "singleton design pattern", look it up for more information.

Автор

I've been searching for this video for so long. The perfect explanation that tied all of my entry level programming knowledge together in a nice bow. Thank you so much !!

nasalneckbeard
Автор

Bro I love this. I have been trying to find a way to do this and no other tutorial has been this instructive

chasenagle
Автор

Live it, it's so detailed and I haven't seen any other tutorial like this. I had no idea why you would even need events, but now I think they are the most useful thing and I going to start learning them

gabrielilisson
Автор

That was the slickest way I've ever heard for telling me to subscribe. Absolutely brilliant! Also great tutorial, I'll definitely be referencing this at a later date when I'm ready to tackle this in my own projects.

tratixmusic
Автор

THANK YOU!! this has helped so much, it was one of those thing that i’ve been struggling to understand for so long and this is the only video that actually explained it in a way that makes everything make sense

nataliiadikunova
Автор

So clear and to the point, thank you!

soulessnic
Автор

You could have a list of balls in the ball manager, which a ball adds itself to when created. The event system is definitely better though

judewaide
Автор

I've seen good tutorials in the past.
This was a game changer for me.
Thank you.

phatpingu
Автор

I loved the simple explanations, and the trial and error of why one concept won't work and how to resolve the issues has been insightful! thnx!

sxsignal
Автор

I cant thank you enough for this tutorial, everywhere I see is only beginner tutorial, it was something I really needed as intermediate programmer, also if u can suggest some more like these not the beginner ones, which are essential for unity.

yusufhabib
Автор

This video was pretty awesome. Have heard of events before but i didn't know that they were so useful

sibebnils
Автор

lol. I liked the video, then read the caption about taking a shot every time you said ball.... and I was sold on subscribing. That is the solid comedy.

clintonmansfield
Автор

Great, detailed video! Keep up the good work!

djolex
Автор

Hmm these balls gave me nut clarity about programming. You have good sense of balls. Bravo!

learningsomething
Автор

The singleton pattern is okay, but one bad thing about it is that it results in a big spider web of dependencies. Of course, other design patterns also have their downsides but I prefer the observer design pattern. It doesn't get rid of all dependencies, but at least it redirects all unnecessary dependencies to a single, manageable place using event listeners.

dankodev
Автор

I swear the YouTube algorithm can see into the future. I had some issues with stuff I was doing for a project so I approached one of my teachers, he didn't have a lot of time at that moment, but he explained me some things and told me I should look into events. This video was recommended to me a few weeks prior to that conversation...

MegaMGstudios
Автор

BROOOO!!! This literally describes what I've banged my head on my desk trying to figure out for weeks. THANK YOU!

Caden_Burleson
Автор

Simplest and Easiest way to learn about event, Loved your video. Keep up the good work bro.

saadaamir
Автор

Subbed. Hope to see more unity tutorials like this.

weap