Blender 2.8 Tutorial : Rig ANY Character for Animation in 10 Minutes!

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Learn how to Rig Characters for Animation in Blender 2.8!

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This video is sponsored by Hostinger.
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Rigging is actually quite fun! and can be quite entertaining.. ;) 12:00

CGGeek
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In 10 minutes... been 3 hours, rewatched several times and my spine is now contorted in ways I cannot explain.... in both blender and real life

skuffd-semicolon
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I really like these tutorials where the guy just says "I'm gonna do this" and proceeds to press 3 different shortcut keys without mentioning wtf they are or what they do

Suilujx
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For Anyone who is facing issues while doing the Arm and elbow IK..Please set the chain Length to 2. It will solve the problem

ParulSharmaa
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Here's how I fixed my issue with the arm bending all weird @7:50

1. Go to Edit mode
2. Select an arm Bone (the hand, the upper / lower arm / shoulder bone)
3. Hit N to bring up the little menu on the right of your screen. If you can't see it hit N a few times to see it pop out.
4. Go to the Item tab
5. Set ROLL to 0 for each arm bone. I don't think you can do it all at once, so do them one by one.

6. Check and make sure your HandControl.R bone is parented (keep offset) to the Main Control Bone (the Square bone at the bottom of our character). Don't ask me why, but when we selected all the other Control bones and parented them, the Hand Control.R bone DIDN'T parent for some reason. Anyway -

7. Go to Pose Mode
8. Add Bone Constraint
9. Inverse Kinematic

Target - Armature
Bone - HandControl.R
Pole Target - Armature
Bone - ElbowPoint.R

Pole Angle = -180
Iterations = 500
Chain Length = 2

Now you should be able to grab the HandControl.R bone and move the mesh around WITHOUT causing it to freak out and twist everywhere. I mean that would make for a pretty sick monster but I'm trying to make a low poly guy here!

Hope this helps you out! 💎

TitansTracks
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GOD BLESS THE COMMENTS SECTION, I LEARNED MORE FROM READING THE COMMENTS SECTION, THAN WATCHING THIS VIDEO 20 TIMES

zamatallica
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Step One: Do everything he does
Step Two: Realize that every joint in the rig moves the wrong way
Step Three: Realize you missed about 5 steps (in which he never mentioned)
Step Four: Be confused out of your mind

Then repeat step one.

urialol
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Ok so anyone still having problems with the elbows bending wrong, THIS IS BECAUSE OF THE ROTATION
If you go to the item tab, you will find(in the edit mode) a variable called "Roll"
Set this to 0 on all the parts of the arm, and it will function perfectly. You also need to set the chain length to 2

I'm happy to help if this helped, as I've used hours figuring out how to fix this :D

theloafdude
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alternative title: I speed through making a character rig while you try your damnest to catch up

vaporii
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Alternate title:
Rigging characters in blender SPEEDRUN!! ANY% OF ACTUAL EXPLANATION! NEW WR

thebonapettit
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“Our character doesn’t have fingers”


Thumb: am I a joke to you?

Trezley
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You should probably let people know when you're switching from object mode to edit mode. It was a blink and you miss it moment at :53.

marcus_ohreallyus
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Seems people might be interested in a beginner friendly rigging tutorial? If this comment hits 1000 likes I'll do it.

CGGeek
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I stopped half way through. I appreciate the tutorial. I really do!.. Unfortunately, you don't explain why you are doing anything. All I've learned is that shift+A makes a new bone where the cursor is.

Deathend
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7:40 If you're having issues, change the "chain length" to 2, the rest is up to you

Edited: Make sure you have the same Axis as the guy in the video. Not a necessary step, but it will make things easier

greatstaro
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It´s so fast that newbies can´t follow up;
It´s so basic that advanced users already know that.

Congratulations, you´ve made a tutorial that doesn´t help anyone!

littlesinatra
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Him: "do this"
also him: *does something completely different to what he said to do*

WJDBain
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you went way too fast, everything ended up broken, and i dont even know how it broke because you skip so many steps without telling me

shutupnerd
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This is not really a tutorial, this is just commenting some of your actions.

alexandertzoy
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For those having trouble with the symmetrize step.
Select bones from one side and press control + M plus either X or Y.
Manually move the mirrored objects into place.

breakthestress