06 graph editor

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"We'll talk about this later" should be on his calling card.

paulstaker
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This is one of the hardest part of SFM. Don't worry if u dont get it for the first time. I re-watched the whole series a couple times before I got it.

RandomCryo
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trying to remember all these hotkeys is like trying to run TF2 on Windows 98

tfengineer
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"What do we do now?" "Now? Let's go practice animation."

killeryellow
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DAMMIT! He didn't tell me to hit CRTL+S to save. Now i've lost all my graph work! ;) 

DrEvilGenuius
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I am finally realizing what troubles SFM animators have to go through.

KaptainKommissar
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If animating is sure to result in victory then you must ANIMATE! Valve said that and I think he knows a little more about SFM than you do pal because they invented it! And then they perfected it so no living man could best them in the ring of popularity! Then they used their animating money to buy 2 of every character in the world. Then they herded them on a map and then they animated the crap out of them. (I do not own the copyrights to the text, may contain mistakes)

GamerousGuy
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"He knows a little more about source filmmaker that YOU do, pal; 'cause he INVENTED IT! Then he PERFECTED it so no living man could out-direct him in the ring of honor!"

chandlerj
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2:33, he says to zoom vertically it is shift + mousewheel but it's actually control + mousewheel.

platmypus
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I think the graph editor is by far the easiest way to animate. I actually thought that it was very difficult to operate, but once I tired it, It's not so bad.

DemonOverlordful
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I spent 2 and a half hours trying to get the camera to rotate how I wanted.

Splooshi
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I know it sounds obvious, but with any tutorial, doing it at the same time as the person really helps! Was watching before and had no clue what things meant :)

TeddyBearns
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Animating's a good job, mate. It's challenging work, out of doors. I guarantee you won't go angry, cuz in the end of the day, as long as there is 2 models left in a planet, someone's gonna want those two move.

josefmilly
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after my first day i got here, im gonna go to sleep now, you probably wont see this but thank you.

splitfancycake
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To clarify, Valve have used the SFM for pretty much most of their game trailers so that includes the Portal trailers, the Left 4 Dead trailers, the Half Life trailers, the DOTA trailers, any of the gameplay or major cinemtic scences they have shown were all developed with the SFM, meaning that with creative ingenuity and good experience with the filmmaker, anyone could surpass what Valve made.

MrArthas
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The Graph Editor was a lot easier to use than the motion editor

QueenFarahGaming
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Now i understand why it takes a while for SFM animators to make videos

pixelverse
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Some tutorials think they can outsmart me. I've yet to meet one that can outsmart graph.

Eisendahl
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Got stumped on the whole F hotkey thing, didn't work for me. Found out the button for it is called Normalize Curve Display, right above the graph and next to where it says Keymode [Spline]. It's the two wavy lines with the arrows going up and down. Hope this saves some headaches.


Edit: After going back, the graph still wasn't properly working, so I had to move the camera directly to change the curves. Not sure if anyone else is getting these problems, but if you don't know a proper way to fix it, hope this helps.

degcookie
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It's amazing what this application is capable of, even from a decade ago, or more.

racapinang