New Way To Understand The Graph Editor in 149 Seconds

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The Graph Editor is a necessity for smooth Animations in Blender.
Animation in Blender looks really dull, without any changes to the graph editor. However, a lot of people find animation in the graph editor quite complicated, because of all these lines and tools.

No problem

We're going to increase your understanding of the graph editor using simple metaphors and visual representations.

If you think this is valuable, consider subscribing and watching the full course.
From here on out there will be multiple animation tutorials for Blender 4.0

If you want to support my efforts, you can subscribe to Patreon. Or simply subscribe for free :)

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Hope this makes things clear for you! Let me know if this explanation was helpful or not

I also want to thank everybody for their wonderful comments about the free masterclass thus far. I read everything and appreciate all of you!

Feel free to ask questions and watch the next part!💪🏻

theblenderender
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Best explanation for graph editor so far. Concepts are understood better with examples.

ChiseledWriter
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Bro you're the best teacher on this subject ive ever seen 👏

christophersoma
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I didn't know why YouTube doesn't recommend this video till now

HarshaMarothu-zofg
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your visualization and explanation are simple and easy to understand, thanks!

_muhamadrafly
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need more tutorial like this!! no one explains like you!

andirox
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THIS IS INCREDIBLE FOR VISUAL LEARNERS. THANK YOU

jacobmougharbel
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Visual representations are always helpful and this was well put together with a very useful explanation!

Nortic
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Good short video! Looking forward to the rest

ReneTheuns
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coole animatie!!!.Doe je hier elke keer korte image-sequences/mp4 video renderen en aan elkaar editen? Of werk je met multiple scenes in de VSE editor en maak je zo je multiple shot angles. Of werk je met multiple cameras op 1 timeline?
doe je de editing in resolve of after effects of iets anders?

ik probeer een goede work flow te vinden ?

robinreso
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It's a very good way of visualising it. I had always tended to think about it in a very matter of fact way... the greater difference in changing value (up-down or y-component) in a set time (left to right or x-component) means more rapid 'activity' (displacement/ rotation/ change in size/ colour etc.) and less... less. ~Your way is far more intuitive.

gnamp
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very educational
but I firmly believe that 2 minute videos should not have 30 second intros

alexmcfly
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Bro your explanations is to easy Thanks a lottt

muhammedbiberoglu