Blender 3D Animation Tutorial - The Graph Editor (Part 6)

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The Graph Editor is Blenders most powerful tool for creating animations, let's learn what you need to know about it!

Chapters:

00:00 - Graph Editor Intro
00:46 - Accessing the Graph Editor
03:06 - Accessing Animation Channels
03:25 - Manipulating Keyframes
06:14 - Changing Timing Using Scale
08:42 - Handles
11:14 - Handle Types
14:00 - Keyframe Selection and Visibility
15:45 - Interpolation Types
17:44 - Outro

Credits:

すがきれもん - Astolfo 3D Model

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Lovely, informative video! I want to add that as of newer versions of Blender „Only Selected Curve Keyframes“ has been moved to Edit -> Preferences under the Animation section.

SaderSweets
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Hey heads up for 14:30 !!! On the newest version of Blender (I just downloaded 3.6 today), the option for Only Selected Curve Keyframes was moved to Blender Preferences rather than on the Dope Sheet. I found it in Edit > Preferences > Animation > Only Show Selected F-Curve Keyframes! Hope this helps anyone else just starting Blender

fitemescrubs
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just wanted to say as someone as who's currently been learning 3d animation and going to random tutorials and experimenting in order to learn, you are probably the best person making these tutorials, the sections are all split you go into a lot of detail and mention a TON of shortcuts that I know will help me in the long run for quality of life and I'm so excited to see the later tutorials for this series

noodlegirl
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Thanks! Now I can use it properly instead of random shapes hoping it will make the animation better

nspook
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Graph editor was the scariest thing for me to start learning so i just didnt bother, but you explained it so simply and now i feel stupid for not even trying

RememberThisNamePlease
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I need this. I’m happy I found your channel. It’s underrated.

Wolfe_Blue
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Thanks so much for your continued support and comments on this channel you guys! They're what keep me excited and motivated to keep making the best tutorials I possibly can for you all! 🤗💖

00:00 - Graph Editor Intro

00:46 - Accessing the Graph Editor
03:06 - Accessing Animation Channels
03:25 - Manipulating Keyframes
06:14 - Changing Timing Using Scale
08:42 - Handles
11:14 - Handle Types
14:00 - Keyframe Selection and Visibility
15:45 - Interpolation Types
17:44 - Outro

CrashsuneAcademy
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I asked for this a while back and you delivered, Thank you!

pota
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In blender 4.2, shift+f6 to change to graph editor! Love the series!

kleen
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literally the best tutorial on this topic, thanks you

HimmelBlau
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Thank you so much for all the effort and work you put into this. I suddenly just got the urge to learn blender and usually I tend to take longer breaks or my motivation just dwindles at some point. But yesterday I used the whole morning till evening just learning blender.

Alot of options in the keyframe menu have a designated letter as a shortcut which is highlighted via underscore, multiple menus have this shortcut system. Makes keyframe setting and menu option selection a quick keystroke instead of always having to select the specific option via mousclick

Appreciate the work and see you soon

jonahwei
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This 1 video of the graph editor earned a subscription from me! ❤ Really well explained. Thanks!

NeilMyatt
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I was so excited when I saw you uploaded this!
I learned so much from this, and I am excited to use the graph editor for my next animation works! uwu
Your tutorials are so straight forward and easy to understand.
Not only do you teach very detailed work in a fluid manner. But your voice is also quite soothing, so it's a delight to learn from you!
Due to it being what I can only assume is a passion, seeing I don't know your thoughts personally, it also makes it where your heart shines through and we can see with how to teach, that you yourself find what your teaching to be interesting, which in turn makes it more engaging for those wanting to learn. :D

AlovicGrim
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Nice work i am following this tutorial from start 😊learnt a lot 😇 thank you

faizankhan
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Heyy can u make some character animation tutorial like there is literally non in yt

gcomplex
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4:46 By value, do you mean distance moved/amount scaled or rotated? Like how far the cube slides, similar to just adjusting animation in the timeline?

NightWink
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