The TRUTH About Competitive Splatoon...

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Competitive Gaming In General gets a lot of hate it seems, so why do people bother taking all the fun out of the game by being toxic tryhards again?

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#Splatoon #Splatoon3 #prochara

Music Is From Hollow Knight
Queen's Gardens
Greenpath
Crystal Peak
City of Tears
White Palace

Timestamps:
What Is Competitive? - 0:00
Why It's Fun - 1:53
The Downsides - 5:00
Is It Worth It? - 6:04
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"The time you enjoy wasting is not wasted time" is a saying I try to always carry with me, it's super easy to fall into a toxic mindset of productivity = good / enjoyment = bad.

Coelhagrr
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I wish we could ditch this mindset that being competitive and having fun are 2 things that don't go together. If someone doesn't doesn't enjoy competitive, that's fine, but they don't have to have this superiority complex about it.

mushroomdude
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I love that niko clip like dang his bamboozler usage is scary

coffee_
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I got into competitive because I wanted to be better at the game, so I watched Squid School's "How to get out of __" series and adopted a mindset of self improvement, self assessment and just a generally positive philosophy (Yeah, it impacted me THAT much)

TGCPhilip
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Chara has such good background music. I love it

Isaiah-NoelOtto
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I can’t stress the importance of the friends you make through comp enough. I joined my college’s Splatoon team a year ago and now my teammates are some of my really good friends. Even though we’re low level and not doing anything crazy, just being able to compete with them is fun

Stingrayolu
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Chara being a chem E major just makes sense and I can’t explain why.

cooperbaker
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This is more of a squid school-type discussion video, but I really like it coming from you, too!

Being in this community is just so cool, and that’s personally my favorite part of it still

desmondruhling
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Fantastic video! Though I feel it misses an important part of the discussion.

When top players talk about competitive, and talk about getting better at the game, there are inevitably statements like "this weapon is NOT competitive" or "this mode is NOT competitive".

As if to say that, if you want to get better at the game, you need to give up your favorite weapon, or your favorite game mode, or your favorite map, and so on. As if there is only one true way to be competitive, and straying from that means you're not competitive.

For me, it's this wall that leads to players like myself saying that we play for fun. I ABSOLUTELY strive to get better at the game, and I am 100% driven to win, but if someone is going to say that playing Jr as a slayer weapon isn't competitive, if I'm going to get flak for choosing it with an aggressive kit, then screw being "competitive". "I play for fun."

What I want to see from the competitive scene is less statements like "this weapon isn't competitive" and more statements like "if you want to be competitive with this weapon, how could you do it, and what obstacles should you look to overcome?"

Until that kind of change in the discussion happens, the wall between "competitive" and "for fun" isn't coming down any time soon.

PiercingSight
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Props to the editor, the HK music crushed my heart

_Helio_Art
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I'm in low-level competitive with a goal of getting into mid-level, and mostly this is the first "shooter" game I've actually felt clicked with my brain well, and it's been so fun to play. I've made great friends through my team, we've made a lot of connections, and going to LANs always reminds me of what I love about the scene. The energy is contagious! I get bummed out some nights wishing I could get tournament results that reflected my improvement, but the community aspect keeps me coming back and wanting to learn more. I played A LOT--but noncompetitively--for most of Splatoon's life, and that was fun for a while, but I decided the best way for me to enjoy the game in a sort of Phase 2 way for myself was to learn teamplay and decision-making, which are a huge part of competitive.

RoseofBattle
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There are studies about why people love games and one of the findings is that people enjoy progression. In a competitive environment, like physical sports, it creates memories. So, whenever I hear people say "just have fun"; honestly, my response is just mind your business. Let people enjoy the game how they want.

GUSplatoon
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Oliy really snuck as much bamboozler content into this one as possible lamo

ICantSpell
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From an outsider perspective, it's really easy to see only the frontmost discussions from top level about how to best and most efficiently succeed at the game. While the shared joy we're looking to connect with is harder to spot.

We want to feel like we're playing the same game, ultimately, and in a lot of ways it can feel like competitive play leaves behind parts of the game that is still important to non-competitive play (like turf war).

I like to see pro/competitive players play things they enjoy the idea of on occasion, to connect with the sense of "I feel like playing Brella today (setting aside consideration for how it will impact my performance or results)".

I want to end on a positive note, but i'm not quite sure how. I think it's important to bond over what we have in common, so we can more easily enjoy each others' differences as well. And remember that connecting over the game we all love is a mutual goal.

NorthernDruid
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when talking about this, the unfun half of doing anything competitively. Is the fear of failure, the fear of stagnation and the fear of inability.

its not that playing competitively is unfun, its that in enables unhealthy views of ones own self worth.

clipso
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The information and mindset you project and present are so wonderfully fresh and sincere. That might sound weird, but essentially, it's absolutely delightful to see a competitive person who is not only enjoying themselves, but still actively encouraging and supporting the growth of the scene, while also being fantastic about speaking on the genuine issues the scene has in total earnest and honesty.

mariemain
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I'm reminded of something Gem said once in a Squid School video-- likely a tier list-- where he was talking about a really weak weapon and said "If your only goal is to win, you probably shouldn't pick this."

...And I thought, you know what? His statement is a lot more direct than people realize. If you think the weapon you play is something you want to bring to a tournament or X Battles or S+50 or even just high Turf War or Challenge scores, then your only goal _isn't_ to win. And that's... fine. Every single person playing any game on the planet is doing it for their own reason, their own MIX of reasons, and that's great, actually!

You can be both competitive AND casual without your only two goals being the somehow-mutually-exclusive "i'm just here to win" or "i'm just here to have fun".

Though what some may be surprised by is, well, the truth is that I think the competitive scene already knows this. But hey, even a number of casuals and "i feel like some other third thing"s know this, too, so I'm always optimistic!

Iinneus
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Lmao the editor keeps trying to sneak in boogas these last couple of vids

DHVF
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Playing high level matches where everyone can pull their weight (aka not solo queue) is what makes this game fun for me. Becoming a comp player was my gateway to that. While I'm not currently in the competitive scene, the skill I've gained and the friends I've made haven't gone away as I've stopped doing comp.

meta
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It’s so depressing that young people today are conditioned to think their hobbies aren’t worthwhile if they can’t be monetized. Play Splatoon. Get your friends together and make a terrible movie. Pound on some drums until your parents scream at you. Live life and enjoy it without worrying about how you measure up to others or making money every waking moment.

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