UI Toolkit Primer - Build UIs like a Programmer

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Building interfaces is now effortlessly simple with the powerful new UI Toolkit. I'll guide you through how I, as a programmer, construct these interfaces and walk you through the essential fundamentals of the UI Toolkit.

Dive deep into topics including styling with USS, animations, transitions, decoupled UI, and much more.

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0:00 Showcasing UI Toolkit features
02:38 What we'll be building
03:00 Brief overview of the UI Builder
04:44 Brief overview of UXML
06:42 Building interfaces like a programmer
26:44 UI Toolkit animation
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Tarodev took a timemachine from the future back to this date just so he could keep his tutorial posting consistency for us. What a lad.

maxfun
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Man, tarodev's tutorials are the best. I like how he teach us an actual good way of doing things not like other game development channels....

bakasan
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Just like that - the most detailed, practical and in-depth tutorial on the new UI toolkit that exists. Yet again: thank you Tarodev

felfurion
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This tutorial is so sweet to watch, I love the way you present the pro way to use UI-Toolkit and your confidence.

toprogress
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As an alternative workflow to using OnValidate, you can do the following:

2. Create a UIDocument file and drag your exposed MainMenuScreen control into the view.
3. Drag the UIDocument file into the source asset of the UIDocument component.

Now your changes in MainMenuScreen script will reflect just as OnValidate would.


Tarodev
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Thank you so much for this. I've been going through the official documentation but couldnt really wrap my head around it. This showed me everything I needed to know. Thanks

nielsbrons
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Great tutorial! Was meaning to learn this and your thumbnail and showcase hooked me haha
Easy to understand and follow keep up the great work 👍

DailyPass
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I had a hard time creating an UI for a project using only C#. Thanks so much for this tutorial, it will help me a lot!

dragone
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Amazing - this is the way to do it like a pro. Hope you will continue the tutorials with UI Toolkit.

frankreiser_recaremo
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Mate, I know jack all about this stuff. But listening to your clear and coherent explanations of what you're doing and why, makes it a really easy listen while learning something that I'm sure many people are looking to learn. Thanks for the awesome vids.

MrLachlan
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oh man taro delivers just when I needed it!

lemonlimebitta
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Best class on this topic so far! It's been pretty hard to find more about UI Toolkit, mainly in Custom Editor Windows, so thank you very much for this video.

IdeaToGame
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i was littrely thinking of making new UI to my game and u posted this vid lol, thanks a lot!

hanya-chan
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Great Video! Might have been a bit fast paste but there is a pause and rewind button for a reason (: I've been needing to learn UI Toolkit for a while now and saw you posted this. I was board and said whelp lets do this! So thanks for getting me to finally learn this it was great and this is so much better than old UI lol, Have a great day or night man!

smokinglife
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Very cool tutorial--also it was fun watching you zip through this stuff.

RossYlitalo
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Perfect timing, I needed a good tutorial on this for a project. You're a savior.

cedrica.
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Cool, finally this video will push me to transition to UI toolkit.

Amazing video as always

iDigvijaysinhG
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Great video as always, I have been very interested in this package since it was announced but mostly for Editor use. Even tho I do find it very useful for editor UI, I do think it's a bit weird to use for runtime UI (at least in its current state). And from what I could find the recommended way for runtime UI is still Unity UI (I would have left a link to the page but it seems like I cant let a comment with a link inside it) at least for the moment.

tudorelRo
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and when the world needed him the most ... he returned !!! Thanks for that video I'll consume it later !

captainnoyaux
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I enjoy using the UI toolkit, but there have been some parts that felt a bit unclear to me. I really appreciate that you've covered most of them.

Chitus