Super Mario 64’s Scariest Rom Hack

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Super Mario 64 is a game that has garnered quite the reputation in the horror community. It’s liminal space feel has caused some to relate to the saying, “every super Mario 64 game is personalized.” But, what if a game really DID change in subtle ways every time you played it? Well, that’s where SM64.Z64 comes in. A terrifying rom hack that I’ll be getting into today.

My Twitter:

I used some gameplay footage from:

Songs Used:

#creepy #disturbing #scary #creepyvideo #mario #supermario64

Just like Vinesauce, Luigikid, and others, I’ve decided to cover the infamous (yet underrated), super Mario 64 horror hack called SM64.z64! I hope you enjoy this unnerving game.
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I used some gameplay footage from:



Songs Used:

gearisko
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"There's a lack of wind" man let's ignore the missing waterfall then

ignaciodemello
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"If you boot it up the second time, you'll notice something different"
Yeah the waterfall and the windows of the castle are gone.
"The wind is gone"
Alright.

cryonictaco
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The words "better off without you" are so powerful. They hit hard no matter the context, even if it's just some mario hack, even if you know that the original game would still accept you.

carrops
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The whole rom hack has this "neglected past" feel to it. Its something that falls apart as you try to go back and feel how good some memories felt. But as you go back to revisit your past, you begin to see many ugly things you never knew happened with your seemingly happy memories. Now, every time you revisit a memory, its slowly torn apart from the colorful world it once was into a decrepit, dark pit.

Maybe your past was better off without you coming back to see it.

humza
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3:34

Actually something to note. It’s not the sound of the wind that is missing.
Instead it’s the sound of the waterfall beside the castle that is missing. In fact, the entire waterfall becomes missing.

DreamerDanielsun
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This video is good coverage of this rom hack, but I have just one criticism. The "glitchy" effects that you edited in only takes away from the ambience of the hack itself, as it just seems tacky and disingenuous. Neat idea, but it's better to let the hack unsettle on its own.

What-Hapen
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This gives me the feeling of when you revisit a childhood game and it doesn’t feel anywhere near as fun as it did

YesImFine
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Not only is this scary from a horror perspective, but there's also something super claustrophobic about this romhack that I can't describe. Like with every reset Mario is falling deeper into Limbo.

jto
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3:37 "There's a lack of wind."
My brother in christ, the entire damn *_waterfall_* is gone. 💀

HeyImRams
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I think the reason I find this hack so terrifying is that I'm more afraid of what leads up to a jump scare more than the actual jump scare itself. it gave me that feeling of dread that i feel when playing a game like spooky's house of jump scares or to a lesser extent, fnaf 4.

cuuffe
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Bob-Omb Battlefield’s theme with a greatly emphasized bass line is kinda fire, honestly.

diamondmetal
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The part at the end where you get chased by M (The Black and White marios name is M Btw) is terrifying, the distant static, only being covered by marios noises is genuinely anxiety enducing, and the fact the map is massive so you dont know where M is coming from is genuinely terrifying, and the end where the textbox said: "everything is better off without you" made my heart sink.

johnwharton
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Something to note: The video doesn't tell you outright but each reset takes a bob-omb away from the painting, signifying a countdown of sorts. It looks like each time you play there seems to be a metaphor of you ruining the game itself, not the game ruining itself which gives more insight to the ending

louizeandrei
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The thing I love about this rom is that it doesn’t include any jump scares or scares at all. All it does is set up atmosphere for the player, which, to me, is the scariest thing you could do in a horror game or movie. Building up to something that doesn’t happen is horrifying because you don’t know what to expect

thearrowfish
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"Lack of wind"... While you're looking directly at the waterfall that is no longer there. Holy crap that is frustrating lmao

ChromaSoul
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"here's the original song for comparison"

*plays totally different sections of the song*

James
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It’s weird how perfect Bob-Bomb Battlefield’s design is for horror. The long path winding up the mountain builds suspense so perfectly because you can’t see around the corners or to the top

Patthewwonis
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The "corrupted Mario" is normally supposed to start flying towards you when the timer reaches 0'00. The entity also emits a static sound so as it gets closer to you, the static gets louder and louder. It seems that it got stuck during your playthrough of the rom.

"corrupted Mario's" actual name is "M".

gordonfreakinfreeman
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I love how my mind when 8:20 went to “unannounced to Mario, he will not get it”

henrygrey