Helldivers 2 - Massive Update Adds New Automaton Enemies, Balancing Changes, Hidden Changes

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Massive balancing changes will probably cause a lot of shifts in weapon choices, and playstyles, what do you guys think will have the biggest impact in the game?

Enjoy!

Timestamps:
0:00 Intro
0:39 New Planetary Hazards
1:20 Level Cap Increase
1:53 Retrieve Essential Personnel
2:18 Command Bunker Missions
2:27 Modifiers Nerf
2:53 Arc Thrower Changes
3:30 Guard Dog Buff
3:38 Anti Materiel Rifle Buff
4:01 Breaker Incendiary and Fire Buff
4:40 Liberator Penetrator Buff
4:48 Jar-5 Dominator Buff
5:07 Dilligence Counter Sniper Buff
5:19 Slugger Nerf
5:40 Recoilless Rifle and Spear Buff
5:47 Heavy Machinegun Change
6:02 Charger Changes
6:08 Bile Spewer Nerf
6:21 Bile Titan Buff
6:36 Shriekers Nerf
7:04 Heavy and Medium Armor Buff
7:35 Devastators Nerf?
8:03 More Devastators
8:24 Hellpod Steering Fix
8:35 Ballistic Shield Buff
8:55 Hidden Changes
9:22 Bloody Characters
9:34 Gunship Facility
10:05 Factory Striders

#helldivers #helldivers2 #helldiver
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The automaton rocket fix makes so much sense regarding to to the randomness of rockets insta-killing you or just making you ragdoll. So glad it is fixed, though I wonder what other undiscovered bugs are making the game harder

lucienmoolman
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We sickle users get to live another month without nerfs.

cold_ultra
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I think any weapon balance and such should always be mentioned in patch notes. New enemy types and aesthetic changes, however, are much more fun to discover for ourselves.

kenallsop
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“Due to Factory Striders being to easy to counter, we are making them able to call in 12 waves of bot drops to give our beloved helldivers a warm welcome to the battlefield”

pr_spectre
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2 more hidden things that was not mention in the patch note:
1. The quaser cannon got a overheat indicator and charging bar (I wish it is on the laser cannon too but nope)
2. Now you're pressing your wrist device while u're typing in game using the text chat system

maget
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Shadow dropping enemies on us is a really good idea, maybe not for all of them a build up to the release of a new boss unit would be really really cool

iamthereddemon
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There definitely needs to be a decoy grenade! To either get bots to turn around and expose their weak spot or just get bugs off of you for a couple seconds

nunyabiz
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The Diligence Counter Sniper AP buff is the most "FACK, ABOUT TIME" buff ever.

youtubeuser
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Anti Materiel Rifle now reliably 2 taps Scout Striders, but if you don't hit them from the front the pilot jumps off, on top of taking a few less shots for the vents of tanks and cannons

Edit: I enjoy "hidden changes" when they're story related, like new enemies or encounters, etc. Game mechanics should be transparent.

Andyisgodcky
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I had no idea Shriekers caused bug breaches but now it makes total sense after trying to destroy Shrieker nests up close and getting swarmed like the Starship troopers in the Klendathu invasion.

dj__alien
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A couple of other changes:
Arc Thrower can no longer open shipping containers.
They changed the artillery shells again.
Yellow-orange = High Yield
Red Shell (formerly explosive) = Napalm
Gray Shell = Explosive
Pastel Blue Shell = Static Field
I haven't seen mini nuke or smoke yet.

Oddities:
The first time I called an extraction, the pelican touched down and fell through the world.
When I return to the ship, I'm still covered in blood.

xxfrostxx
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Dominator feels so good you can stagger devastators easily basically 1-2 shot them to the head we finally got our boltgun!!!

gabrielmera
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Slugger demolition nerf means it probably cant break open shipping containers, havent tested yet. Sadly no spear lock on buff so ammo regained means nothing because you cant even shoot it.

Letsanum
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Half the slugger dmg for all I care, but reducing the stagger is ridiculous. Its a shotgun SLUG, it's the largest projectile you can shoot short of the anti-material rifle.

You'd expect a SLUG to hit with the forceful whollop one has IRL

Bondrewd_The_Based
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Now that they made us come back covered in blood, I want an MGSV-style shower where we can wash it off lol

I want my fancy armor looking brand new dang it!

IAmNumber
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The arc thrower fire rate change I can see since it was a bug, so that’s 100% fair.
but it is still unfortunate since it was fun to play the timing minigame and get a good rhythm of destruction going

Wolf-Nyan
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I like when new units aren't mentioned in the update notes. It's like we're discovering them in the field and then word spreads through the community.

Nova
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Hidden changes are welcome, especially new enemies for each faction. It holds a lot of "OH NO" factor when running into a new enemy that you weren't expecting and don't know how to deal with.

RGBeeve
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Not being able to stun titans anymore kinda blows, it was fun.

landenmorton
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I treat looking at leaks and upcoming stuff like reports from the frontline. You guys are in deep and we appreciate the push for information and advantages on the battlefield.

joshuajohnson