5 reasons why you should stop playing WotC’s D&D

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I will never forget when I was an Uber driver and I was driving this girl to her DND session and I was talking to her about the games I play. I said that i play other ttrpgs besides dnd 5e, and she was like, "So like, other worlds? like homebrew?" and we got to her destination before I could explain that there were more games than DND 5e. I think about that girl from time to time. I hope she learned about how big the world of TTRPG's really is.

Oriansenshi
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Reason #6: The Leaks of OGL 1.1 which are draconian, anti-competition tactics that would kill third party publishing and legitimately in the leaked form basically kills Kickstarter projects.

cheezeofages
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My main complaint as a DM is the fact that I have to do most of the design work. Nowhere is this more important than what they've done with skills. Basically, the skill system is a few descriptors, followed by "and the DM will set all the Difficulty numbers". I don't WANT to be designing hazards and traps and skill tests. I want a 5E version of 3.5 where skills were detailed and laid out EXACTLY what you could do on a convenient table.

Also, the rules are scattered all over the place throughout the Player's Handbook, the Dungeon Master's Guide, and several other supplemental materials. If you don't have this stuff memorized, you can easily chew up half of your playtime flipping through books looking for rules.

Organizationally and visually, this version is a MESS.

JediNiyte
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I loved Advanced Dungeons and Dragons 2nd edition, the players handbook with the man on a horse on the cover....the art and lore from a variety of worlds like Krynn, Oerth, Faerun, as well as the novels that came out under that umbrella....still bring back fond memories of my childhood in the

I used to love going to the D&D section of a bookstore....now, it resembles a mini-toy store with all kinds of cheap made in china plastic crap and lots of books with bland

dragonchr
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A necessary video in a hobby where the culture, media and people are extremely focused on a single game. We don't need for DnD to become more popular, but for RPG in general, in all their variety and possibilities.

rattila
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I agree 100%. I went from playing 5E (It's okay, just D&D on easy mode), to DMing 5E this summer. I now hate 5E. Being on the other side of the DM screen showed me all of the flaws in the game; boring combat, power creep, and too many rules which leads to rule lawyering on a scale I have never experienced in 30+ years of gaming. And I won't even get into the player base. I'm moving to OSR and praying there is a home for me there.

nikholman
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*Dave:* "D&D 5e is a pain in the neck to run."
*Me, who will never abandon PF1:* "Ahaha yes it is." /looks around nervously

reeven
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2nd addition AD&D was the greatest version for me. PathFinder the improvement of 3.5 was great as well. Champions, CyberPunk 2020, and Star Wars D6 are all great games too.

rogerdeese
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The point of "Trusting the players (and the DM)" by a given rule set and it's approach to gaming is so key!

JamesEck
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I started in the tabletop hobby through a local D&D event because it was the only one I'd heard of and knew about. After a couple of years, we decided to check out Call of Cthulhu and instantly fell in love.

After about 3 years of D&D, we finally had enough and branched out to other games and I've since sold all of my 5e books and used the money to add more awesome games to my collection.

You make a LOT of valid points, particularly that it is hard to run and balance at higher levels because players become demigods once you hit level 13 or so, and it just gets worse from there. Great video as always! We'll see you in the new year, Dave

alimargaming
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Reason 7: Hasbro of the Coast sent fucking pinkertons to a guy's house for the crime of having bought cards and being accidentally sent prototype for an upcoming release.

KyrieFortune
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I was a video gamer that picked up D&D just after 3.5 dropped. I had gotten into tabletop when CRPGs were in a bit of a rut (mind you, this was before the Mass Effect series and before indie developers really took off on Steam) and have been in both worlds ever since. I had been watching how Wizards is handling 5E and keeping getting flashbacks to the business practices of Electronic Arts and Ubisoft. For those not familiar with the antics of the video game space... you do not want that. Trust me, you DO NOT want that.

commiedeer
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Hi there I'm Derek Ruiz (Elven Tower). I was featured in WotC's book Candlekeep Mysteries. I wrote one of the adventures for that book. I got paid about 1k for the job and it was all fun and dandy. But now looking back, I agree with you. I think I was a tad underpaid but the experience was awesome and I got to exchange emails with some top Gs in WotC, even if it was all about just the job at hand.

Later a freelanced once for Arcadia magazine and they paid a higher rate. When put in perspective, it doesn't make sense that the smaller publisher pays better that the largest shareholder in the market.

Satrianixd
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Dave Thaumavore coming in hot with a spicy D&D take! Good points.

rontalkstabletop
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The problem I have always experienced is I wanna play a TTRPG that isn’t DnD5E, but when you mention TTRPG everyone else wants to play DnD5E because it’s the most well known. It’s even more funny because I actually want to be a GM, but everyone wants the Matt Mercer experience which I am 100% sure is an experience I cannot deliver. I’m hoping 2023 is my year where I get it all running, instead of endless procrastination searching for a system that isn’t 5E.

tomemaster
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Agree with you 100%. Whenever a corporate hegemony starts using terms like 'under-monetized" it's time to find new outlets. I was astounded that they were so open about it. It will be interesting to see how WotC plans to strangle third party content creators with a 'new and improved' open gaming license'.

sergeantstime
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I'm beginning to move away from 5E slowly but surely. While I have enjoyed playing games with a small group over discord, and I will credit it for introducing me to TTRPGs, it is still flawed at the end of the day and it's becoming increasingly difficult for any of us not to notice those issues. I'm glad for stumbling across this channel as it's introduced me to a wide range of RPGs and RPG systems. I'm beginning to take the dive into other systems, looking at forged in the dark, or powered by the apocalypse games.

Mekcanikel
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You get bonus points for suggesting Old-School Essentials twice, it is my favorite RPG by far and as I imagined D&D was supposed to be. But your general point of trying other RPGs is also great and I think people should be more open minded. Great video!

MrBsberzerker
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I gave all my 5e stuff away about 4 years ago. My main complaint is that it came up short for rules for adventuring and it wanted player characters to get very powerful very quickly. You can pick up a reprint of D&D Basic/Expert or Rules Cyclopedia and have rules for water travel, rules for creating domains, and more. And B/X is simpler and easier to add and remove rules without breaking. At the other end of the complexity spectrum, Pathfinder character options are way deeper than 5e and the character growth is throttled more like what I would expect from high fantasy literature. (sorry, I love the trope of the neophyte starting from small beginning rising up to become the hero)

boriscat
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Shadow of the Demon Lord is an underrated system and takes a hammer to the sacred cows of the D&D/PF orthodoxy . It’s by far the most intuitive straight forward base system to grok and run flying by the seats of your pants fantasy rpg. .

whatfruit