YES! Helldivers 2 CEO Updates Us on the Future of the Game!

preview_player
Показать описание
Today we have the latest Helldivers 2 News and Updates

Socials

FOLLOW ME ON SOCIAL MEDIA -

Join this channel to get access to Helldivers 2 Updates and Perks:

Game Summary

Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
URGENT BROADCAST – SUPER EARTH ARMED FORCES
Freedom. Peace. Democracy.
Your Super Earth-born rights. The key pillars of our civilization.
Of our very existence.
But the war rages on. And everything is once again under threat.
Join the greatest military force the galaxy has ever seen and make this a safe and free place to live.

HELLDIVERS™ 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats. From a 3rd person perspective, players use a variety of weapons (pistols, machine guns, flamethrowers) and stratagems (turrets, airstrikes, etc.) to shoot and kill the alien threats. Players can also aim down the sights for a more accurate 1st person camera view. Combat is accompanied by frequent sprays of blood and dismemberment as players exterminate the alien forces or players and squad mates are hit by environmental explosions or friendly fire. Enemy encampments and battlefield environments depict bloodstains and dismembered corpses.

Round Up

If you guys enjoyed this video! Make sure to hit that like button for more! Also don't forget to subscribe!:D

I try to keep you guys updated with Helldivers 2 as much as I can by uploading all the Helldivers 2 news!

Helldivers 2 update videos will be uploaded most days whenever I get some information I will make the best possible video for you guys to make sure you are all up to date with the game!

Other HOW TO videos -

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

CHECK OUT MY OTHER VIDEOS! -

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Video Tags

helldivers 2, helldivers 2 tips and tricks, helldivers 2 tips, helldivers 2 gameplay, helldivers 2 review, helldivers 2 boss, helldivers 2 patch, helldivers 2 dlc, helldivers 2 update, helldivers 2 news update, HELLDIVERS 2, helldivers 2 stratagems, helldivers 2 updates, helldivers gameplay, helldivers 2 preview, helldivers 2 game, helldivers 2 patch notes, helldivers 2 patch, Helldivers 2 Nerfs, tips for playing helldivers 2, helldivers 2 trailer, helldivers 2 best stratagems, helldivers 2 beginners guide, helldivers 1 gameplay, helldivers 2 before you buy, helldivers 2 opening cinematic, helldivers 2 xbox, helldivers 2 best weapons, helldivers, how to survive in helldivers 2, helldivers 2 - playstation 5, helldivers 2 gameplay customization, helldivers 2 tips for beginners, helldivers 2 new gameplay, helldivers 2 new vehicles, helldivers 2 gameplay showcase, what's going on with helldivers 2, Helldivers 2 Major Order, Major Order, New Major Orders,HELLDIVERS 2 NEW CEO,Shams Jorjani

@LoadedCrysis @ArrowheadGameStudios @PlayStation @IGN

Hashtags

#helldivers2 #helldivers2news #helldivers2update
Рекомендации по теме
Комментарии
Автор

I'm really getting sick and tired of people complaining about spawn rates and difficulty. If you can't handle it, go down to a lower level, or maybe your squad needs to do something different. I've never had any complaints or thought Helldive 9 difficulty was too hard. So everyone, please stop complaining.

robertrojel
Автор

I like lumber jack the charger, that boi wears an axe hat 😂

OneTato
Автор

Love the new airborne patrols but, it can make the game harder o push you to use x strats vs it.

Not sure if is in place but for example, is we destroy the gunship factory this will remove and prevent the aire patrols in the map

This could make that secondary obj more appealing to complete, same for the nest in the bugs side

dnav
Автор

There should be additional modifiers that players can opt in and out of, maybe increase the spawn rate in order to claim additional rewards?

Southern-trout
Автор

Honestly I'm just stoked we are actually going to get some fire resistant armor. I love using the flame thrower on bugs, but light myself on fire now and then.

IkariMadness
Автор

It’d be cool if we could customize armor colors like in Halo Reach

nosterdamas
Автор

Not sure why you felt you had to use the same secondary all time. Grenade pistol, redeemer, senator are all S-tier for bots or bugs or both. Even the verdict and dagger are very good secondary versus bots.

The only bad secondary is the starter pistol.

Mr_Big_Head
Автор

The major order states that the bugs are unmanageable which is why I think the spawns are crazy but great fun...
Quick tip for the immortal behemoth, quasar a hind leg to kill it quickly

shadowmoses
Автор

A lot of these bugs aren't going to be something they'll find with in house testing. Obviously the community isn't full of developers... but a lot of the bugs people are losing their minds over are things they'd probably never find during in house testing. Once it goes live a lot of things can cause the coding to get changed or bugged. It can happen during the psn/steam copying process... meaning it's something they'd never find even if they tested the update for years in house before releasing it. There's so much nuance to game development that isn't as simple as "did they even test it" of course they tested it. But in house vs public is 2 totally different situations all together. Hopefully they realize this and don't get discouraged over the community not knowing what they're talking about

PrdigyZRX
Автор

Any updates on armor or weapon color / skin customization? Viper commandos seems to be heading in a customization direction.

robhousehold
Автор

As far as spawn rates, there is a bug in lower difficulties. 6, 7, 8, & 9 are all much easier, BUT did a solo 4 and got nothing but behemoth chargers. Every charger i got (& i got a lot for 4 diff, Fighting 3 at the same time multiple times.) Then on 5 & 6, i couldn't find a single one. They started appearing again at what seems like normal rates on 7, 8, & 9.

lukemehalick
Автор

Game is easier now, still hard but good

DirtyCivilian
Автор

You can select more than one passive. I personally selected what I believe are the actually useful ones to let them know which ones I would choose. The melee one as an example is a good idea. But it needs to do more. Like increase the damage more, increase the cleave zone, increase the amount of enemies hit and increase the pushback. It'd give a reason to melee and act as a back plan if things get too close to you and actually let you use heavy armour if it had this as a passive.

khorne
Автор

when youtubers say "Community" what they really mean is their opinion of what they think the community thinks/does/is

i really REALLY don't like it when some oik mouth peace talks like that

using Community as a umbrella term on top of an opinion is misleading.

long as you state it's YOUR opinion it makes a difference. .

omnipresencetv
Автор

Hopefully, they will fix the resupply. The ship module for full resupply is broken again.

xwbcvfi
Автор

So since this new patch came out me and my guild, just like everyone else who do level 9 Helldives as theyr regular gameloop, noticed the insane amount of enemies increase. We always pull through and generally most of the time everyone extracts thanks to incredible teamwork but unlike before, it would get either a) incredibly exhausting much faster then before -just a couple of missions compared to previous hours of gameplay- or b) one or 2 of us would get lost in the bloodlust of bot murder -usually me not gona lie- which can throw us off from doing the mission. And that is simply because there is now SO MANY bots to murder coming for us endlessly. Sometimes they have to drag me away kicking and screaming and shooting off AMR rounds at hulks and dozens of devastators 100 feet away 🤔🤣🤣.

Untill last night. Last night we did a mission with 4 of some of our top elite players on a jungle bot controlled planet. This mission was so incredible. So cinematic. So worthy of saving the replay and making a video out of it. Now i honestly do not know if i want them to revert this change. If it wasnt for the way that patrols and reinforcements work now, if it wasnt for wandering gunship patrols; no way we could have ever experienced that bliss. AND THEN WE RAN ANOTHER ONE JUST AS INCREDIBLE BACK TO BACK RIGHT AFTER THE FIRST ONE! I honestly have not experienced that kind of joy in this game in months. Not since before the level cap was raised.

So now im honestly not sure if i want this insanity to be reverted. 😅🤔🤨✌️

SilentSpeak
Автор

I'm fairly sure it's their anti cheat that used to break Discord for me. I think they may have fixed it but the Discord app used to shut down when playing Helldivers, I could only talk to my friends via Discord on browser, it was the only game it ever happend in

Deadjim
Автор

Pretty happy with the game. Tiny bonuses on equipment is always nice, as long as they don't get too crazy. Coop games are just so much more forgiving than competative, so good environment to experiment.

bigbear
Автор

There has to be a balance between difficulty and weapon buffs, as the game naturally gets harder(like new enemies), we need more buffs to counteract it.

melonlenin
Автор

The changes to things like the Gatling barrage and the HMG were so good. The 8mm buff and aiming fix for the Patriot exo suit make it very fun again.

Playing on difficulty 7 feels decently balanced and fun! The behemoth chargers almost make quasar a requirement unless you’re a flamethrower main which limits my builds a bit. Stun nades are more useful now.

samuelm