Did You Know Dark Souls?

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#shorts #gaming #darksouls #fromsoftware #darksouls1 #games #facts #didyouknow
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Theres a theory about the pendant that i absolutely love. Because the pedant has no known use, Your character would never go hollow, as they would always be searching for the pendants use.

ToastyDaEngi
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Fun fact: in Dark Souls 3 there’s an item called Dreamchaser’s Ashes. The in-game image for it shows a hand holding the pendant.

LordDeathwing
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"Its hard but often fair approach to difficulty"
*shows Capra Demon*

DermajerTheAdventurer
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I think the pendant is a cool idea. It has no practical use, but it's yours. It holds a memory that your character holds dear, perhaps a memory they've forgotten. I find it a little sad but oddly warm.

doomerelectricboogaloo
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The pendant does have a use. You can trade it with Snuggly for a Souvenir of Reprisal. It also drops from an enemy later in the game, so you can acquire more than one.

(It’s also just a reference to an item from Kingsfield.)

Terraphice
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The Pendant is useful. It's a keepsake for you to hold onto. It is your character's pendant.

iang
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But it's not a prank. It's a reference to the pendant from the King'sfield games. Hence no effect, but fond memories. It also spells out that it has no effect.

TheRavenofSin
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My headcanon is the pendant is the only thing keeping the chosen undead from fully going hollow, a memory of a loved one or of home.

ezoni
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A game telling me an item has no use always makes me just a little suspicious.

shawnheatherly
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it feels like a roleplay thing, an element to the souls series that i feel like isnt discussed very much. the idea of having a starting trinket— useful or not— is a very pen and paper rpg kinda thing.

eternalsleepyboyvibes
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Honestly, it's very on brand for "Poison Swamp Lover" Miyazaki.

slicessenpai
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Pendant: “No effect…”
Pendant: *No effect*
Players: *Surprised Pikachu Face*

theamazingincrediblespider
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I mean Miyazaki said he likes to pick no starting item. That should’ve told people everything already lmao

kokirij
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Picking the pendant doesn't make the game harder, as you seem to suggest. It's the equivalent of not choosing a starting gift

SkyeBerryJam
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It does have one use. It can be traded to the bird near the undead asylum for an item.

PurpleJett
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That pendant was my wife's. Even as the fires raged once more within the Kiln of the First Flame, flesh rending from my shattered and scarred body, clutched in my hands was the final memory I had of a loving smile before that wretched curse stole everything. Whatever new age may come, she was with me until the end.



But like, really kicking myself for not taking the master key. That shortcut to the back of Blighttown is really useful! 😫

coffeelich
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The pendant is actually an item I choose a lot. Because it’s useless for gameplay, but for your character’s story says a lot. It’s a fond memory, a beautiful thing you hold onto with everything you have. Delaying your hollowing.

scribesorcerer
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The pendant is the best item in the game cause it allows you to have a genuine connection with your character. Imagine that the only item you have that ties you to your humanity is this little pendant. What does it do? Why do you have it? The words churn in your mind as you sit in your cell. Yet it is the only comfort you have in your squalor. You hold onto it even in your darkest moments and when you begin your adventure it is the pendant that gives you the courage to carry on. In this dying world, where monsters run wild, it is no wonder that the thing that keeps you from hollowing is the thing that reminds you of your humanity.

fishdish
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Fun fact, the pendant is actually an item that existed in Shadow Tower: Abyss, a previous fromsoft game which was basically king's field with guns. Thus, the "holds fond memories" thing, its a reference to ShadowTower.

themadartist
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To be fair, if you deliberately choose an item that the game itself tells you is useless, I don't think you can get mad when it turns out to be actually useless. The game did not lie to you.

hiimemily