UE Asset to FBX for Cinema 4D, Blender, 3ds Max, Maya & Houdini | VFXHUT

preview_player
Показать описание
How to convert a UE asset to obj or fbx for use in another software?

.uasset to .fbx

Look no further this is a quick tip on how to do one or more assets at one time.
Рекомендации по теме
Комментарии
Автор

Exactly what I was looking for, thank you. For anyone trying to use Mixamo animations, you can export the skeletal mesh for whatever character you're using including the unreal engine Quinn and Manny. You upload the character to Mixamo, choose the animation and download it without the skin, now it should work with the default skeleton in Unreal Engine!

matthews
Автор

Спасибо большое, очень долго искал видео на эту тему

jhendos
Автор

useless....does nt export materials with texture path

bit_nerd