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Unity Dynamic Deformation Shader with Amplify.
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This here’s a shader tutorial that has many uses, I show you how you can create the real-time illusion of a ball scurrying under a rug, with the aid of render textures (which is where you turn your cameras output into a readable texture!) but with a little bit of tinkering you could even make snow trail shaders with this, or making your character push grass out of the way.
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