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Sprite and terrain collisions in pygame; Objects & Games with Python Chapter 10 Video 7
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If you want to learn python programming with the fun twist of learning pygame at the same time, you're in the right place! This is the twenty-eighth video with a focus on game programming with pygame. This video shows how to detect (and prevent) collisions between sprites and terrain elements like buildings and walls. Let's have some fun learning game programming with Python and pygame!
You can purchase the book that goes with this video series here as a textbook:
or in ebook form:
The github repository with all of the code examples for the book and these videos is here:
If you want to earn credit for learning to code, take an online course at CCRI! These videos are part of the Object-Oriented Programming and Beginning Game Programming courses:
You can purchase the book that goes with this video series here as a textbook:
or in ebook form:
The github repository with all of the code examples for the book and these videos is here:
If you want to earn credit for learning to code, take an online course at CCRI! These videos are part of the Object-Oriented Programming and Beginning Game Programming courses: