Adding Sliding into my FPS

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In this dev log I'll show you how I added sliding into my FPS rogue-like made in Unreal Engine 5 + how I solved some of the issues that came up along the way!

#indiedev #indiegame #gamedev #unrealengine #games #videogames #ue5 #indiegamedev #videogames #fps #roguelike
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the fact that the blueprint is actually accessible is a blessing, this is exactly the slide i wanted to make and i can finally look at it and understand it

RealVergilSparda
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thanks for including the link to the vid that you learned from too!

dmangamesSTUDIO
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This is a great video. Conise and easy to understand your progress and how your system works. It surley gave me insight on how to refine my own sliding system!

anytng
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this is really nice and helped me a lot thanks!

crowcatcrown
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nice.
I was actually looking for a tutorial on how to make a character slide against the wall.
Do you know how to do that?
What I mean is when my character runs down a hallway, and slightly touches a wall, their forward movement hitches, or stops, depending on how far to the side my thumbstick gets.
I want the forward movement to not suffer at all, when banging against a wall.

ZimCrusher
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how u do that move effect??? i need the blueprintsss

amigos_fumar
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Howd you do the leaning while walking?

ScoutOW