Blender: Rotating Objects with Python

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In this video I show you how to leverage the Blender Python API to rotate objects - and how to create an animation of those rotating objects. We'll go through an overview of how keyframed animation works in Blender and also how each line of the source code works.

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crazy that i randomly stumbled on your youtube channel. gonna bookmark this for later

MEvansMusic
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actually love you way to teach...use said every thing specifically, , , i got it all without confusion, , , , plz be like this

ak-gieu
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Thanks! Really great example and explanation!

iliagrigoriev
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Thank you very much for your tutorial!

blackhalo
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So awesome!
Would this script be easier Modified to make make blender add a is a rotated cube for each frame so that you would end up with a bunch of Instances all at different rotations? (So that it would be like a 3d "video feedback effect) Or would that be better done with an entirely different script? I've just been wondering about doing " operations per frame" kind of animations in general and thats one of those things that will ...I think have a new context to reference for each frame? Each previous frame is like an accurator/has access to last output etc....does that make sense?

jsogman
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If you can create a video for *local* rotations, for example, a child rotating around a parent, that would be great.

johncarlson