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All 50+ Modifiers in Blender Explained in 30 Minutes or Less
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In this video, I'll be explaining every single modifier available in Blender. This took a long time so a like or sub is appreciated as always.
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Timestamps and Links:
Timestamps by ukropian:
0:00 Introduction
- Modify
1:22 Data Transfer
1:49 Mesh Cache
3:02 Mesh Sequence
3:07 Normal Edit
3:44 Weighted Normal
4:22 UV Project
4:37 UV Warp
5:00 Vertex Weight Edit
5:34 Vertex Group Mix
5:54 Vertex Weight Proximity
- Generate
7:22 Array
8:01 Bevel
8:24 Boolean
9:21 Build
9:41 Decimate
10:12 Edge Split
10:28 Mask
10:43 Mirror
11:06 Multiresolution
11:40 Remesh
12:00 Screw
12:17 Skin
12:54 Solidify
13:20 Subdivision Surface
13:58 Triangulate
14:15 Wireframe
14:23 Weld
- Deform
14:53 Armature
15:38 Cast
15:57 Curve
17:13 Displace
17:32 Hook
18:22 Laplacian Deform
19:17 Lattice
20:04 Mesh Deform
20:30 Shrinkwrap
21:03 Simple Deform
21:37 Smooth
22:00 Smooth Corrective
22:15 Laplacian Smooth
22:40 Surface Deform
23:58 Warp
25:00 Wave
- Simulation
25:29 Cloth
26:54 Collision
27:25 Dynamic Paint
28:19 Explosion
29:09 Ocean
29:37 Particle Instance
29:48 Particle System
30:17 Fluid Simulation
30:34 Soft Body
31:31 Outro. Thanks for watching and stuff
A more in-depth video my Mr Sorbias:
Glab Alexandrov on Normals:
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[insert epic affiliate link disclosure here]
Video by Daniel Krafft
--------------------------------------------------------------------------------------------------------
Timestamps and Links:
Timestamps by ukropian:
0:00 Introduction
- Modify
1:22 Data Transfer
1:49 Mesh Cache
3:02 Mesh Sequence
3:07 Normal Edit
3:44 Weighted Normal
4:22 UV Project
4:37 UV Warp
5:00 Vertex Weight Edit
5:34 Vertex Group Mix
5:54 Vertex Weight Proximity
- Generate
7:22 Array
8:01 Bevel
8:24 Boolean
9:21 Build
9:41 Decimate
10:12 Edge Split
10:28 Mask
10:43 Mirror
11:06 Multiresolution
11:40 Remesh
12:00 Screw
12:17 Skin
12:54 Solidify
13:20 Subdivision Surface
13:58 Triangulate
14:15 Wireframe
14:23 Weld
- Deform
14:53 Armature
15:38 Cast
15:57 Curve
17:13 Displace
17:32 Hook
18:22 Laplacian Deform
19:17 Lattice
20:04 Mesh Deform
20:30 Shrinkwrap
21:03 Simple Deform
21:37 Smooth
22:00 Smooth Corrective
22:15 Laplacian Smooth
22:40 Surface Deform
23:58 Warp
25:00 Wave
- Simulation
25:29 Cloth
26:54 Collision
27:25 Dynamic Paint
28:19 Explosion
29:09 Ocean
29:37 Particle Instance
29:48 Particle System
30:17 Fluid Simulation
30:34 Soft Body
31:31 Outro. Thanks for watching and stuff
A more in-depth video my Mr Sorbias:
Glab Alexandrov on Normals:
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--------------------------------------------------------------------
[insert epic affiliate link disclosure here]
Video by Daniel Krafft
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