Shader basics | unity tutorial | vertex displacement in unity

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Today we'll learn how to create our first shader! We will take a look at vertex displacement techniques and some other features of shaders.

Sources used in this video 😼:

☘️The Procedural generation of content series:
In this series’s we'll cover the basic of computer graphics from the very bottom. I'll start with some procedural basic shapes and in the future we'll implement some cool effects and complex shapes starting from here.
CONTENT COVERED:
- PROCEDURAL PLANE GENERATION
- PROCEDURAL CIRCLE GENERATION
- PROCEDURAL CUBE GENERATION
- PROCEDURAL CUBE-SPHERE GENERATION
- PROCEDURAL ICOSPHERE GENERATION
- VERTEX DISPLACEMENT

👨‍💼About me:
Hey guys!
I'm new here, so I'll introduce myself, don't worry I'll be quick!
I'm a game developer, student and entrepreneur that is currently pursuing my Master's degree in Milan, Italy.
I love Computer Science 👨‍💻, I know it's a huge field, but as a Game Developer I really like Computer Graphics and algorithms that lays behind games and applications!
In my academic years i developed many applications that concerns Computer Graphics, in particular I love procedural generation of contents and shader programming (I promise I'll bring some content about this topic in future or soon if you ask it!) also I like to participate in Game Jams to challenge myself every single year, and obviously learn new fun things.
I develop small games and applications in may languages and frameworks, but my favourite tool is Unity, even though Unreal Engine is (basically) better, (the Unity vs Unreal battle) if you want to take a look at one of my video games I'll leave a link down below!
To give you an idea of my work I'll leave there my personal repo so that you can observe (and maybe ask how did i do that) all my personal projects.

🔉Contents of this video:
0:00 Project overview
0:17 The generator script

BitBucket ✈️:

Instagram 📸:

Twitter 🐦 :

Facebook 📖 (oops are they Meta now? 🌚):

If you have some game (or any CG related project) don't hesitate to contact me, maybe I can do a video where I challenge myself to complete that task! 🤓

Hope to hear you soon,
Your funny Italian guy Davide!

#shaders #unity #vertexshader
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Is it possible to have a png sequence (or other animated sequence) as input to move the verts?

smyrkphace
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