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Changli + Sanhua Showcase - Tower of Adversity [Wuthering Waves]
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s0r1 changli, s6r0 sanhua~
don't have resources to level sanhua and she's using overture since no EoG aa
i got a few comments last video asking about changli sanhua so thought i'd post something like this! honestly went surprisingly well, i was expecting a little worse to be honest..
few notes on the rotation:
i was trying to cook more of a hypercarry team with Changli + Sanhua where Changli has most of the field time, but it turned into more of just.. changli sanhua quickswap..
i did try rotations where changli took up more field time than this! but they fell a bit short of heavy quickswapping..
i think sanhua does non-zero damage in this comp so it can be elevated further by EoG Sanhua with levelled talents c: especially since she gets the lib deepen from changli~
the goal with the rotation is that i prep during the opener a state where:
1. changli has no forte stacks
2. sanhua + verina outros are ready to be swapped in quickly
this leads to a pretty fast rotation of
- sanhua (heron)
- changli intro, air true strike, skill, ground true strike (can air ts here to expend verina stacks faster if needed! but the extra speed doesn't matter too much when we're gated by cds anyway)
- verina (bell if applicable, usually mid air aa x2)
- changli intro, air true strike, skill, ground true strike
this can't always be done though as our skill is 12sec cd 2 charges and we're using libs off cd(20sec)
so in the case the skill drifts, we'd have to replace one of our 'skill's to 'plunge - basic 3 4'.
then its forte - lib - forte for changli, but since our lib cd is likely not up yet we spend the rest of the time setting up again for the next cycle (usually sanhua skill + lib + detonate, generating verina forte, inferno rider)
we end up with 1 excess stack every rotation but trying to generate 3 more stacks + using forte again takes too long
probably needs more time in the oven but it's the most consistent cycle i've tested so far at least; forcing changli not to quickswap is fine but takes in my experience just has way too many long animations playing. as a result though often times we don't have all buffs up during our big burst windows~ can definitely be optimised further imo
thank you for reading this far! sorry if i made mistakes typing up it's late aa, lemme know if any questions!
Songs: lmy - Dreamscape (feat. 藍月なくる)
STELLA MAGNA - Order of the New World
00:00 Lv100 Impermanence Heron
01:21 Lv100 Mech Abomination
02:36 Changli
02:55 Sanhua
03:12 Verina
don't have resources to level sanhua and she's using overture since no EoG aa
i got a few comments last video asking about changli sanhua so thought i'd post something like this! honestly went surprisingly well, i was expecting a little worse to be honest..
few notes on the rotation:
i was trying to cook more of a hypercarry team with Changli + Sanhua where Changli has most of the field time, but it turned into more of just.. changli sanhua quickswap..
i did try rotations where changli took up more field time than this! but they fell a bit short of heavy quickswapping..
i think sanhua does non-zero damage in this comp so it can be elevated further by EoG Sanhua with levelled talents c: especially since she gets the lib deepen from changli~
the goal with the rotation is that i prep during the opener a state where:
1. changli has no forte stacks
2. sanhua + verina outros are ready to be swapped in quickly
this leads to a pretty fast rotation of
- sanhua (heron)
- changli intro, air true strike, skill, ground true strike (can air ts here to expend verina stacks faster if needed! but the extra speed doesn't matter too much when we're gated by cds anyway)
- verina (bell if applicable, usually mid air aa x2)
- changli intro, air true strike, skill, ground true strike
this can't always be done though as our skill is 12sec cd 2 charges and we're using libs off cd(20sec)
so in the case the skill drifts, we'd have to replace one of our 'skill's to 'plunge - basic 3 4'.
then its forte - lib - forte for changli, but since our lib cd is likely not up yet we spend the rest of the time setting up again for the next cycle (usually sanhua skill + lib + detonate, generating verina forte, inferno rider)
we end up with 1 excess stack every rotation but trying to generate 3 more stacks + using forte again takes too long
probably needs more time in the oven but it's the most consistent cycle i've tested so far at least; forcing changli not to quickswap is fine but takes in my experience just has way too many long animations playing. as a result though often times we don't have all buffs up during our big burst windows~ can definitely be optimised further imo
thank you for reading this far! sorry if i made mistakes typing up it's late aa, lemme know if any questions!
Songs: lmy - Dreamscape (feat. 藍月なくる)
STELLA MAGNA - Order of the New World
00:00 Lv100 Impermanence Heron
01:21 Lv100 Mech Abomination
02:36 Changli
02:55 Sanhua
03:12 Verina
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