Game Development for Noobs | Beginner Guide

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Learn how the basics of Game Development work, from code to scenes and assets and the platforms games use.

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Julian Ball / Flow Graphics
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Okay everyone scroll down to see the correct answers for the problem!
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1. Polygon! All meshes are made from polygons. Within games polygons must be 3 sided/triangles, though typically in animation and 3D design polygons are 4 sided.
2. Code! All it needs is code so we can start giving the ball commands on what to do and when.
3. 3D in almost all scenarios will run slower in comparison. Almost anything can slow down a game though, an 8k 2D image with an intense shader/material will put a lot more stress on the game than a normal 3D model.

FlowStudio
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Just what I needed to know to start making my first game, Call of Mario.

ResoluteGryphon
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I've been a Dev for 3 years and have never had development explained in this way. I think this is one of the best development videos for beginners.

seandobson
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I feel more confident that i can actually learn gamedev knowing yanderedev made something that a lot of people enjoyed and he didn't even know most of the info in this video.

theodoresmith
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Can’t wait to make my first game for the airplane 😊

dxrku
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1. Polygons, or tris more specifically.
2. You would add code, preferably a character controller.
3. The sphere would make the game run slowest.

dominicballinger
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been a game developer for 5 years and you opened my eyes to the fact that all of this info isn't common knowledge and there's people who live without it. and i was once one of them. thanks for giving me a system error, you earned a sub

tamta_asatiani
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I feel like he is that one computer coding teacher that actually put it in a way that we understand. Thanks for the basics ☺️

jayYT
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This did not teach me the secret of Mario's jump. My quest continues ever forward.

luiseatoll
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1. Polygons
2. It is missing code
3. The 3D is going to take longer to load due to it requiring more information

The_Comic_Geek
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This is such a well-put-together video. Game design has been a bit on my mind recently and I feel as if this explained some nice basics very well! Please don't stop doing what you're doing, this is such great work!

fredhuggins
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Such a great simplified yet essential breakdown!

FaithNchaos
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Timestamps

1:09 Main Pic

1:30 Scenes

2:50 Effects

3:54 Assets

7:00 Code

8:42 Systems

10:26 Problem

lordzockt
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That's a really good old school Mario dude

lea_x
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Imagine mario with an AK running around shooting 3d barrels in 2d.

thomasburn
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I accidentally clicked on this, but I Have No regrets lol. Thank you 😃i always wanted to know how to create a game

Krissy
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This is a *fantastic* video. I do have a little experience in game development so none of these were new per se, but the way you presented and explained everything, _especially_ the cameras, was so ingenious and so lovely that I'm in awe

Onaterdem
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This video is really helpful. I'm about 2/3 done with movement mechanics and controls, just need to figure out how to make enemies and we're done! The rest is the fun part. Art.

Danee
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Thank you man I'm not a professional about game development but I knew these basics but your breakdown of every component really impressed me I hope you will do more of these I would learn a lot since I decided to be a game developer uwu

hairo
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Absolutely excellent video about Game Dev. Great work Julian, I'd love to see more stuff like this!

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