Blender vs Maya 2024. An INDUSTRY takeover happening NOW!

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This video compares Blender and Maya, two of the most popular 3D modelling and animation software programs in 2024. We'll discuss their strengths, weaknesses, and what makes each unique. Whether you're a beginner or an experienced artist looking to expand your skills, we'll help you decide which software is best for you to learn right now. Don't miss this comprehensive comparison to kickstart your 3D journey!

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#Blender #Maya #3DModeling #Animation #BlenderVsMaya #3DArt #CGI #2024 #SoftwareComparison
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Im not seeing getting back to Blender anytime soon tbh. I use 3ds Max for modeling and minor rigging and animations, Maya for animation, rigging and grooming (hair, feather, fur), ZBrush for sculpting, Marvelous Designer for clothing and so on. Blender still has a long way to go although its really good, not gonna lie considering that it is freeware. We will see where the industry will be in a couple of years.

As indies we at least get to use what we see fitting in unless we want to make sure that our portfolio is attractive enough for future job in the established studios for example where 3ds Max and Maya are mostly the software of choice for the workflow.

hound_of_justice
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Awesome video, I'm a firefighter that does 3D stuff in my free time (Not trying to become professional just a hobbyist). I also use Blender and just bought 3D coat for the same exact type of workflow you mentioned. Also invested in Liquigen and EmberGen for water and fire/smoke simulations.

DimiArt
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Blender is best choice for fired or retired Autodesk user- made me chuckle a bit. Hey, even if they join the team late, at-least they joinin.

diazostreta
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I've been a Maya user for 15 years as an Indie user. Honestly, most of the stuff I do is now totally doable on Blender. I have never liked Maya for animating, always bogs down especially with mocap data. For this on regular aniamtion, I have always used MoBu. Now there's Cascaduer and the physics engine seems better than MoBu. So now, I continue to use Maya, but given the massive expense and all the catch-up blender has already done, looking hard at making a permanent switch. However, this old dog is not looking forward to learning yet another piece of software.

tublairy
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You don't have to use Blender or Maya. You have to use Blender and Maya. Otherwise you aren't a good 3d professional.

davidlloyd
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Sometimes I missed Maya Fatal Error :)

vivoslibertos
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Or use every software and not spend a cent, If you know you know

numb
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i am trying to find blender 10.2 for sure

MaxNewberg-rl
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I know this is unrelated but give the Quran a read, blender is certainly going to be the industry standard in the next 5 years especialy of how fast is the developpment going

realhamza
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Blender is a kid and it's will never be industry standard 😂.

MofaFly