How to Create Game Environments using 3D Software

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Being a beginner 3D Game artist is an overwhelming experience. There are thousands of programs and workflows out there, so which one should you use? Which programs are the absolute best for every situation? In this video, Michael breaks down his entire workflow for creating game environments and shares tips and tricks you as a beginner can use to dramatically improve your art creation experience.

Check out more of Michael's work on Artstation:

Michaels Links:

UE4 free plugins on Marketplace - Particles and wind control system, Smoke Builder.
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Huge shoutout to Michael for taking the time to share some of his knowledge with our community!

StylizedStation
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This video was absolutely brilliant!, links and referencing to further learning and some awesome knowledge given!, thanks it will help massively!

trentriley
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If 3d software has tought us anything is that cube is God and he is real! 🤠

afterworldstudios
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Wow - Thank you Stylized Station whom ever this host is please consider using him to do tutorials. His teach style is what is missing. I have Speed Tree and did not understand it until he explained the way he worked up a tree and so fast. Please do more videos or tutorials like this. To the Artist whom is speaking to us THANK YOU!. Are there separate tutorials that you have, I like your teaching style 100%.

Lync
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I understand that Unreal was only used as compositing and lighting tool, but the video seems ended early if you haven't actually walked in the scene a bit. I men the ultimate goal is to make it a working environment, not just a scene that looks good from 1 specific angle, no?

LaszloIvanyi
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Good video! Just for curiosity how is UE performance on mac? Do you tink is suitable for a small 3d indie game dev? Like a full game with scenes like this one...

nachorondan
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One question Michael regarding Speed Tree. When you colored the tree in Speed Tree did the textures import over into Unreal without you having to go back and re-texture it again. I wish this was a complete tutorial so we could build it as well. That way after taking Michael course we'd walk away understanding all steps to build our own environment. Is this possible. We'd purchase these course from this host for sure. Some teaches have that special teachers spark, Michael is one of those teachers in how he explains things. Please reach out to him to give us a full course on all steps not a walk through. And if something from Michael that is out there please come back and post links. I am late to the show here and may have missed some things.

Lync
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Is that the Side enteance to stratholm 🤔

netpeggle
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Hey man! Great job here! Are you looking for any development opportunities? I have lots of questions for someone in your space. Thanks man! Good work!

geekygreek
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How to character similar to this environment in blender

santhoshmg
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What a suprise, Matthew McConaughey is teaching me how to create game environments

regularguy
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don't start your video the exact same way! i always believe i have seen then on and just close it immediately

Koto-Sama
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I purchased the 3d artist book thing and it is NOT for beginners who have never used substance before...there is no video on how to use the tool you jsut immedietly go straight into it without saying we needed prior knowledge...i have no clue what you are doing in the videos and now i have to take the time to go and watch other videos to learn how to actually use the tool before watching your videos...

this should be clearly stated man

mrukgamer
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Why You dont do some tutorials with unity I am unsubscribing

lolypop
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