A COMPLETE GUIDE TO PROTOTECH - Space Engineers Contact Update

preview_player
Показать описание
Prototech are a new set of powerful endgame blocks in the new Space Engineers update, lets have a look at how you can get them and take an in-depth look at each of the blocks!

0:00 Start
0:13 What is Prototech
1:08 Prototech Assembler
1:59 Prototech Components
3:04 Prototech Refinery
4:33 Prototech Jump Drive
7:20 Prototech Thruster
9:27 Prototech Gyroscope
11:44 Prototech Battery
13:18 Prototech Drill
15:01 EVERYTHING ELSE!

________________________________________________________________________________________________

Join this channel to get access to perks:

________________________________________________________________________________________________

Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019.
The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.

________________________________________________________________________________________________

Title: ALL PROTOTECH BLOCKS EXPLAINED - Space Engineers Contact

My Last Video: EVERYTHING NEW in the GAME CHANGING Space Engineers Contact Update!

#SpaceEngineers #playstation #Update
Рекомендации по теме
Комментарии
Автор

What's your favourite Prototech Block? Let me know!

ZersLegion
Автор

Already mentioned this on an earlier video but this update plus a bunch of QoL mods is what I've been waiting for.
Haven't played SE in a while now and since the update was announced/teased I figured I'd wait till it's out.
Now it's time to start another Long session with a friend hehe

Also they really need to add more Prototech variants down the line! :D

Ps: It still amazes me somewhat how active you are in the comment section, makes me appreciate your content even more because it feels like you care about the nice people here who are as interested in SE like me and yourself =)

zackzeed
Автор

This is where I would put my prototech grinder... IF I HAD ONE!

I'm very disapointed Grinder/welders didn't get the Proto upgrade. Maybe a future update.

derpldorf
Автор

Gameplay wise i think I'll get the most mileage out of the refinery
But if we're talking looks, i think the battery is amazing. Fairly small with a huge level of detail and your ship is just better for having it

Mathius
Автор

I found another easter egg on the large grid Jump drive " If you read this have a nice day" is on the buttons. Thank you Keen my day is going well. =)

Aikagi
Автор

I'm a big fan of the fact they wanted to add some more end game content that's not easy to get, and they're SO STRONG
Like all of these blocks are so powerful that it'd be silly not to try and get them, and the improvements we can make to our ships is just, amazing

ChazFoulstone
Автор

I fought the Factorum and got two components and ground them down like you would normally do to capture an enemy grid, and flew 6, 000 kilometers back and I had forgotten to claim the NPC grid and I lost them both. 😂

mediocreman
Автор

The small-grid prototech battery appears to be geared more toward behaving like a supercapacitor, sporting a huge increase in the input power flow compared to the standard battery (4x faster). It also takes up a third of the volume. If you replace one standard battery with three of these, you'll have more power available, recharge in only 1/4 of the time, and enjoy lower losses for charging your small ship.

The large-grid prototech battery appears to be geared in the opposite, to readily accumulate a lot of power and then deliver a huge output to recharge many of the small prototech batteries very quickly.

Terminator
Автор

I will mention that in the gyroscope test, the single standard gyro performed poorly because of SE Physics stuff, in addition to being weaker.

Ships at rest will have a drag/resistance to moving, until sufficient force is applied, which the gyro cannot overcome. As such, there is an increased drag and it turns extra slowly.
This does get negated if you have a sub-grid attached to you (even a single rotor with only a head), and this will cause the physics engine to track your position and rotation much more accurately.

I came across this when I was trying to build a small railgun sniper about 2 years back, it was firing off-bore (2-5 degrees) because the game wasn't tracking it's rotation accurately, but I put a single rotor on it and it became pixel-accurate.

The way I describe it and the terminology might not be correct, but it is a thing, I just don't know any better technical terms to describe it.

jackstone
Автор

A prototech storage container would be nice like some thing that's bigger on the inside than on the outside

BriarOs
Автор

I saw you uploaded, and my morning is going better now! 😊

Deadstoned
Автор

I love this new update, also, I was flying around, building ships, making stories in Space Engineers like usual, when i came across a Space Pirate Stronghold! this being my first time seeing it, I ofc went to it, and It used the new Contact blocks, including the new gate variants, it also held some new Prototech frames and components, and had a broadcast block, and would say things in chat like the Factorum encounters, and I don't know if this is the new norm for encounters to talk back since the signal update, mainly because I've ignored them in the past, but this was really cool to see! and as always an amazing video, the new Gyroscope is a blessing from Keen!

dianaqueen
Автор

Really comprehensive list of the new blocks, I’ve been holding out for this video to learn everything I needed. Been taking a break from the game for a bit, but this update looks amazing and really added some very cool things to work for. As always, excellent video and looking forward to the next!

ApologiesSE
Автор

I like how mining drill comparason makes sense. Big one mines 8 times more while having 2 times bigger radius, which turns to 2^2 times bigger area and 2^3 bigger volume of mined material

mrfelslive
Автор

Definitely worth becoming a member, wassup zero!

hydrocat
Автор

i'm probably going to love those protech blocks they're electrical & nice.

CubeAtlantic
Автор

Your channel has the best Space Engineers Content EVER! i've only watched all your videos several times lol, Great content keep it upp



also best prototech block is 100% Drill

gamerofiguassu
Автор

Prototech Drill is my favorite because it reduces the time it takes to get enough resources. However, I think there should be a Prototek reactor because of all this extra energy consumption.

oliwierbasayga
Автор

Thanks a lot Zero for great video again! Keep it coming

Combayn
Автор

So you know the Combine Citadel?
Flip that on its' side, cut it to the upper third, slap a large fecker thruster and gyro block on the back, add a spinal weapon, shrink it down a bit, load it with PD and norm weaps
I think I have a plan and idea :)

FireFusionYT_