This Will Change 3D Scanning Forever!

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3D scanning and rendering is moving way too fast, and this new technology is going to change Photogrammetry, 3D Scanning, and even 3D Rendering forever. It's a little something called Gaussian Splatting. Let's figure it out in today's video

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I enjoy seeing that we follow many of the same technology channels! Great job of summarizing and correlating their relationships! 👏👏👏

KevinMerinoCreations
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This is what convinced me to finally get KIRI Engine. Pretty cool so far. 😎

no._u
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Is there a way of transfering this to Revit or other BIM sofware for architecture?

davidmaly
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ai should be able to get forms more solid forms from splats, we need it to recognize which splats need to be a single object through colors. perhaps there is a balance between speed and photorealism in combining the techniques. inside the engine we can place invisible objects to we cant walk through objects in game.

TheTrumanZoo
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Can’t wait to be able to turn 3D rendered scenes directly into Gaussian splats!! (Rather than having to render out many frames and then convert them)

trevorsoh
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very nive video as usual. I have a question: could you combine GS with AI tech?

ravnOne
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Does KIRI accept equirectangular and fisheye images for GS rendering?

hasoevo
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This changes nothing if you need a polygonal object in the scene

giovannigiorgio
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I don't fully agree with the GaSp hype - at least not in this point of time. Photogrammetry, for now, will probably remain the main source of photoscanned content used in games & rendering - mostly due to accuracy and how easy it's to optimize / retopo the models. Plus you don't always want to have all the reflection data you get from NeRF or GaSp. Don't get me wrong - GaSp already have some nice use cases (like virtual tours, etc.), but it's hard for me to see it as a standard for gamedev due to it's volumetric nature.

Maybe in the future when we will be able to more accurately turn GaSp volumes into meshes, it will become a more viable option, but for now it's more of a fun gimmick that people love on LinkedIn, rather than a solution to any real existing problem in CGI.

It's like:
- Whoa, it looks so coo! What can you do with it?
- Well... nothing really, at least not yet.
- Oookaaay...

But! I'm only human and can be mistaken - and maybe I just don't see the whole picture.

Izgrim
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so nothing new from the last year just an app? lol nice ad, no wonder it was at the end of a 7 min video recapping the last year.

techknowbabble